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Affinities Between Science Fiction And Music

by Mircea Băduț

Preamble

Auditory concepts such as the “music of the spheres”, which we may nowadays associate with the speculative mode, have deep historical roots reaching back to the works of Pythagoras (6th century BC) and later explored by Plato (4th century BC). Johannes Kepler’s ‘Harmonices Mundi’ (1619) further emphasized this idea, while it was tangentially touched upon in literary works such as Hermann Hesse’s ‘Klein and Wagner’ (1919). The symphonic suite ‘The Planets’, composed by Gustav Holst in 1914-1917, should also be mentioned here.

Yet I would argue that it was the electronic music boom of the 1970s and 1980s which had brought the intersection between music and speculative fiction to the fore, with artists such as Vangelis leading the way. This was made possible by the capabilities of electronic synthesizers to sonically create an atmosphere that human culture (and perhaps human instinct too) assumed to be associated with cosmic space, and this phenomenon occurred during a time when society was experiencing excitement and curiosity about our expanding presence in the cosmos, both physically and intellectually.

I believe electronic music captured the listeners of that era for two main reasons. Firstly, because the exoticism of the sounds emitted by electronic instruments, often characterized by long notes and in vague harmonies, had a profound effect on inducing a unique mental state. Secondly, owing to the radicality of the distinction from pop music (which would not have been evident in a comparison with symphonic/classical music, where the modernist branch had already reached somewhat similar sonorities). In other words, this new music conquered the listeners of those decades (in which I also grew up) through its progressive, renewing character.

 Judged from a musicological perspective, the electronic music of the early decades could often be considered as minimalist, occasionally obsessive (in its repetition or thematic dosage), and at times deliberately psychedelic. (The latter effect is often achieved by relying on an obstinato of melodic theme that foreshadows either an accumulation of dramatic potential, akin to the musical tension build-up used in the symphonic genre, or by a transcendence into oneirism.) And, of course, if it had been compared to the peaks of creation in classical music or in the jazz and rock of that era, it would have proved itself somewhat immature. However, much like the merger of science fiction into mainstream literature, electronic music targeted a different segment of society, and thus, they did not necessarily compete with each other.)

However, this essay does not end at electronic music, and will try also to cover, as significant landmarks, other kinds of musical creation close to the idea of science fiction. So, to set the scene, here is my initial proposal for a list of milestones of the ‘SF – music’ nexus:

» 1964 – Probably the first sci-fi song;

» 1969 – David Bowie releases the single ‘Space Oddity’;

» 1972 – David Bowie releases the album ‘The Rise and Fall of Ziggy Stardust and the Spiders from Mars’;

» 1978 – ‘The War of the Worlds’, as musical version created by Jeff Wayne;

» 1976 – The electronic music album ‘Albedo 0.39’ composed and performed by Vangelis;

» 1977 – The electronic music album ‘Spiral’ composed and performed by Vangelis;

» 1978 – The electronic music album ‘Die Mensch-Maschine’ (‘The Man-Machine’), by Kraftwerk;

» 1982 – The soundtrack of the film ‘Blade Runner’ (Ridley Scott), composed and performed by Vangelis.

1. Probably the first sci-fi song

The reader may be surprised or thrilled to come across a reference from the vibrant era of the hippy movement and its music. It pertains to a pop-rock song titled “In the Year 2525 (Exordium & Terminus).” Composed by Rick Evans in 1964, this song achieved the remarkable feat of reaching number 1 on the US ‘Billboard Hot 100’ chart in 1969, followed by securing the top spot on the ‘UK Singles Chart’ later that year. However, the musical duo known as ‘Zager and Evans’, who created this remarkable hit, faded from the music scene like a passing comet, earning the status of a “one-hit wonder” before disbanding in 1971.

“In the Year 2525 (Exordium & Terminus)” / Rick Evans / 1964 / ‘Zager and Evans’

“In the year 2525, if man is still alive

If woman can survive, they may find

In the year 3535

Ain’t gonna need to tell the truth, tell no lie

Everything you think, do and say

Is in the pill you took today (…)[1]

Even though the song was definitely noted in its time, we probably cannot nominate it as a kind of avant-la-lettre “sci-fi music”. But I consider that it deserves to be recognized as a significant reference both for the concrete science fiction text (including the coordinate of anticipation, of utopia), and for the fact that the band ‘Zager and Evans’ achieves this clear message using ordinary instrumentation (i.e. without resorting to any kind of sound fireworks).

2. The classic ‘music – SF literature’ connection reference

“Jeff Wayne’s Musical Version of The War of the Worlds” was originally a studio musical album (in the rock/pop/progressive genre) conceived, created, produced and recorded by musician Jeff Wayne (CBS Records, 1978), which would be followed by many reissues, performances, tours and reinterpretations. As we expect, the album is inspired from the novel ‘The War of the Worlds’ written by H.G. Wells, and is presented as a rock opera, arranged instrumentally with a rock band (guitars, bass, drums/percussion, organ/synthesizer) but also with a considerable addition of a classical/symphonic orchestra (including strings), as well as with narrative inserts (explanatory introduction and interludes, performed by the voice of the actor Richard Burton). The narrative thread of the rock opera is inspired by that of the classic sci-fi story, but it must be emphasized that some of the musical sequences (derived from acts of the story) led to the creation of songs of extraordinary musicality, thanks to both the melodic composition and very successful interpretations. In the years that followed (and to this day) this album was very successful, both in the charts (singles “Forever Autumn” and “The Eve of the War”) and in terms of sales.

By analyzing this musical production from a listener’s perspective, several noteworthy aspects can be observed. Firstly, the orchestration is “architectonic” in nature, featuring monumental sonorities that are impressively paired with melodic dramatization. Secondly, unconventional soundscapes and psychological stimulation are achieved, notably through the use of synthesizers, albeit without excessive exploitation. Additionally, the “voicebox guitar effect” is worth mentioning, although it had already become a recognized technique in rock concerts. A subtler element, yet a personal favorite, is the metal-body electric guitar played by Chris Spedding. This particular guitar, crafted by James Trussart and modeled after the famous Gibson Les Paul but with a hollow body made of steel sheet, creates a unique and intriguing sound.

The original album, subsequent reissues, concerts, tours, reinterpretations, and various editions on formats such as DVD, CD, and even SACD have all achieved tremendous success worldwide. While visionary projects are known to have the potential for great success in theory, the process of starting them is rarely easy. The realization of the 1978 album was indeed a challenging endeavor. Jeff Wayne conceived the idea, developed the concept and acquired the rights to incorporate narrative ideas from H.G. Wells’ science fiction novel. However, he faced significant difficulties in finding financiers for the album’s production expenses and persuading musicians to participate. He had even posed the question to musicians regarding their preferred method of payment: a fixed and immediate amount or a share in the future proceeds from the property rights? Unfortunately, to their detriment, the musicians chose the skeptical option in terms of their financial well-being.

It is worth noting that this remarkable science fiction musical creation was brought to life without overly relying on electronic artifice. That, however, was set to change in subsequent decades…

3. Tangible and consistent landmarks of the ‘music – SF’ connection

The first key date relates to a breakthrough in the material prerequisites for electronic music: in 1964 Robert Arthur Moog (1934–2005) invented the Moog musical synthesizer, and in 1970 he also released a portable model, the Minimoog, which would radically influence the music of the 20th century. (Alongside, of course, other notable manufacturers of synthesizers and electronic organs, such as Yamaha, Roland, Korg, Oberheim, EMS, ARP, Elka and Fairlight.)

Below I present the subsequent milestones in another succinct list (without going into detail where the names have become classics), no longer focusing on the names of musical productions, but rather the individuals (or groups) who made them:

» Vangelis, through the albums from 1975 to 1984;

» Tangerine Dream, through the albums from 1974 to 1987;

» Isao Tomita, esp. the album ‘Electric Samurai’ (Switched on Rock) from 1972;

» Klaus Schulze, through the albums Cyborg (1973), Timewind (1975), Moondawn (1976);

» Kraftwerk, through the albums released between 1977-1981 (The Man-Machine, Computer World);

» Jean Michel Jarre, through the albums Oxygène (1976) and Équinoxe (1978);

» Robert Fripp – renowned both for his compositional style (sometimes exploiting asymmetric rhythms and using classical or folkloric melodic motifs) and for his early innovations in the generation of unconventional sounds (such as the sound-delay system using magnetic tape).[2]

For a wider geographical context, electronic music also appeared in the Soviet Union, such as these examples:

• the band Zodiak, (USSR/Latvia), with the albums ‘Disco Alliance’ (1980) and ‘Music in the Universe’ (1982);

• the album ‘Metamorphoses – Electronic Interpretations Of Classical And Modern Music’ (Melodiya record label, USSR, 1980).

But perhaps the most interesting exemplifying corpus for the ‘music – SF’ nexus derives (although not explicitly) from so-called rock “super-groups” of the years 1965-1980 – Pink Floyd; Genesis; Manfred Mann’s Earth Band; Emerson, Lake and Palmer; Yes; The Alan Parsons Project; Supertramp; Marillion; Electric Light Orchestra; Brian Eno/Roxy Music; Mike Oldfield; etc –, which impress both by their sophistication (hence the alternative denomination of ‘art-rock’) and by their progressive function of cultural/spiritual re-toning (hence the denomination of ‘prog-rock’). Furthermore, numerous artists, even those not typically associated with art-rock or progressive-rock genres, have occasionally crafted songs that feature progressive sounds and nuances.

4. A rapprochement between (sub)genres (cultural and musical)

We observe that while the previous discussion began with electronic music, due to its inherent connection to science fiction, this intersection naturally expands to encompass other related musical genres. This tends to be driven by songs and productions that stand out for their unconventional and progressive sounds and messages. Therefore, it is fitting to include or at least explore genres such as art-rock, progressive rock, jazz fusion, and even classical/symphonic music, as they share connections and influences with speculative fiction.

Progressive music offers alternative perspectives and enhances traditional forms, leading to a continuous elevation of artistic standards over the years. It has even influenced pop music, which often fails to appreciate the achievements in quality and compositional complexity of previous generations. Each new generation tends to “reinvent the wheel” with a certain casualness. In contrast, composers in “heavy” music are more inclined to study the classics and acknowledge their influence even if they create in new musical currents or subgenres. Moreover, in addition to the fact that progressive can be understood as a reform or as a detachment from an ordinary/vulgar flow, the dichotomy between progressive rock and pop-rock (intentional in essence, assumed either voluntarily or instinctively) can also be seen in another perspective: with the progressive, music becomes conceptual, i.e. intended rather for actual audition (an audition for audition itself) than for easy entertainment and somatic well-being (we might say, “moving thought/spirit rather than muscle/skeleton” ). In order to build its conceptual (or experimental) character, such music frequently resorts to ‘fusion’, both from the perspective of orchestration/sounds and from a rhythmic/melodic perspective, with inspiration and mixture from jazz, symphonic/classical music, or even from world-music (folk).

Experts in music may argue that these “progressive mechanisms” are naturally experienced in modern jazz. This is not necessarily a negative development, as it allows for the incorporation of multiple genres within the concept of spiritual-cultural regeneration and evolution. And now we promptly return to our cultural parallel, because speculative fiction often embodies similar ideas and proposals, justifying the close affinity with progressive music. Nonetheless, it is important to note that, in the context of the present discussion, musical progressiveness primarily concerns music itself, while science fiction tends to be more focused on stimulating thought rather than solely on the literary craft.

Music connoisseurs could also draw our attention to the fact that during the boom periods of the species concerned here (sci-fi, electronic music, progressive rock) in symphonic music there were already currents and subgenres that used “progressive mechanisms”: neoclassicism, modernism, chromatisme, serialism (dodecaphonic music), post-modernism, (so-called) contemporary music, experimental music, post-tonal music; respectively with the names of composers such as Gustav Mahler, Claude Debussy, Dmitri Shostakovich, Ottorino Respighi, Anton Webern, Pierre Louis Joseph Boulez et al. In fact, many progressive rock music productions have been inspired (using themes or approaches) by classical/symphonic music (Jethro Tull; Rush; Procol Harum; Beatles; Moody Blues; The Who; King Crimson; Jeff Beck; Rick Wakeman; John Lord; Deep Purple; Queen; Led Zeppelin; Sting; Peter Gabriel; etc). And if we call to mind the soundtrack of the film ‘2001 Space Odyssey’ (Stanley Kubrick, 1968) – a cinematic touchstone in SF culture – then we will once more recognize the proximity to classical music, but we may also admit that a special sound atmosphere can be created with classical formulas and acoustic musical instruments. (And while on this subject, if we listen to “Also sprach Zarathustra,” the symphonic poem composed by Richard Strauss in 1896 in its entirety, we will notice that it was very modern for its time.)

And we end this section with a reference to ‘Firebird’, a symphonic music concert composed by Igor Stravinsky on a fantastic theme, and which mnemonically leads us to the Japanese animated film ‘Firebird 2772: Love’s Cosmozone’ (director/screenplay: Osamu Tezuka and Taku Sugiyama; music: Yasuo Higuchi; 1980).

5. Music, beauty and the digital future

In order to complement some ideas in this essay, it is worth noting that in its emerging era, electronic music was created with instruments that did not work digitally (with numerical signal encoding) but analogically. These were sound synthesizers (with electronic tubes, then with transistors and later with integrated circuits), audio sequencers (such as ‘CV/gate’) or other more or less artisanal devices (Frippertronics; theremin/termenvox; Fender Rhodes piano; Ondes Martenot; tape loops, tape delay, musique concrète). It was not until the 1980s that the way of digitally recording, processing and generating music would be opened.

But what is the essential difference between analogue and digital sound? (We tacitly accept that music, of whatever genre it may be, means sound. In fact, a multitude of sounds, emitted and succeeded according to harmonic/aesthetic laws.) These two terms, somehow antagonistic, were defined in relation to each other. Initially – in the days of vacuum tubes and transistors – electronics did not have a second name, but only after the advent of signal coding technologies, would the field bifurcate into (1) analog electronics (working with continuous signal) and (2) digital electronics (working with discontinuous/discrete signals). (The digital electronics are also called ‘logic electronics’, because the topology and operation of their circuits correspond to a desired logic.)

The transformation of the natural/analog signal into a digital signal involves two processes: (1) sampling and (2) quantization. Sound sampling means that we read (i.e. take a sample from) the original signal at every fraction of a second (a fraction having, let us say, 2×10-5 seconds, as in the case of CD-Audio), and quantization implies that we will measure the amplitude of each sample and transform it into a number (respectively into a digital code, i.e. a group of bits). This transformation is called analog-to-digital conversion (ADC). Of course, when it is necessary to listen those digitally recorded signals, they must go through a digital-to-analog conversion (DAC), which is somewhat the reverse of the one briefly described above.

Of the two processes applied to the digitization of music, sampling is guilty of the greatest loss when recording the original sound, and this is because in those unread time intervals (intervals of 2×10-5 seconds) the audio signal nonetheless continues, especially if it is a polyphonic signal, as happens in music where several instruments play quasi-simultaneously, and each instrument actually emits many simultaneous sounds. (Even when a single musical note is emitted, the sound having the frequency corresponding to that note is accompanied by a myriad of other sounds – secondary/additional harmonics – that make up the ‘timbre of the instrument’.) In fact, from a Hi-Fi (High-Fidelity) perspective, the beginnings of music digitization were unfortunate because it was not understood then that Nyquist’s Theorem (which defined a minimum for the sampling rate of signals) was not suitable for music sounds.

A similar insufficiency at the small time scale is the reason why digital synthesis sounds (even when embodying traditional musical instruments) are poorer than sounds produced by acoustic instruments (instruments that produce sound by physical vibration: either a parts of their composition, or the air passing through them), an aspect that we can all analyze if we do small experiments by listening carefully to musical instruments or comparing quality music recordings.

Humans, with our analogue ears, have a natural affinity for music. The appreciation and recognition of beauty, including the auditory one, involve two fundamental factors in human beings. The first factor is our biological and innate perception, which is passed down through genetics. The second factor is our cultural perception, shaped by environmental influences, such as imitation, assimilation, and education (i.e. developed through the traditions and customs of the people among, and places where, we have grown up or currently reside). Thus, we have two filters through which our perception of music is shaped: a biological and a psycho-social one.

The influence of the biological filter can be documented by the fact that certain sounds (specific combinations/aggregations of frequencies) can evoke distinct physiological states, either beneficial or adverse, with or without involvement of the psyche. On the other hand, the psycho-social conditioning can be illustrated by the awareness that there were (and still are) peoples in the world who divide the musical octave into intervals other than the twelve we commonly use, and who build the rhythms in other measures than we do. Therefore, if we were to listen to music indigenous to such cultures, we might feel a sense of confusion. Thus, the concepts for musical aesthetics developed by an extraterrestrial civilization, if we were to ever encounter one, might very well leave us utterly baffled.


[1] https://lyrics.lyricfind.com/lyrics/zager-evans-in-the-year-2525-2

[2] The author recommends the ‘Discipline’ album for edification.

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Bio:

Mircea Băduț is a Romanian writer and engineer. He wrote eleven books on informatics and six books of fictional prose and essays. He also wrote over 500 articles and essays for various magazines and publications in Romania and around the world.

Would Da Vinci Paint With AI? – Reflections On Art And Artificial Intelligence

by Dustin Jacobus

Groups of sparrows fly over the grasslands, chasing the enormous amount of insects that swarm above the meadows. The flock moves like a giant organism. A stork lands gracefully and with nodding movements it examines the ground in search of a small snack, perhaps a careless frog. An army of beetles, butterflies, mosquitoes, and all kinds of insect, some with shiny stripes, some with colourful camouflage, wriggle out of the blades of grass. A deer comes out of the bushes, its legs turning yellow from the pollen of the underbrush. A hare darts off as if its life depends on it. Dozens of birds are startled by this sudden movement and take flight. Flapping wings, there are black-tailed godwits, redshanks, ruffs, oystercatchers, snipe and many others flying in all directions. Butterflies whirl up, while swarms of tiny mosquitoes smear grey hues across the sky. Yet the sun shines bright and yellow. The blackberries at the edge of the forest stand out. Each flower houses a tiny insect. Six-legged critters climb and descend each trunk in search of food. Ladybugs make love in a buttercup. Other small shiny blue beetles communicate with each other on the leaves of silverweed. Brown and blue dragonflies bask on the stalks of sorrel. It’s buzzing everywhere. It would make a perfect picture.

Many artists must have thought like that in the past. Nature has always been one of the most important sources of inspiration. An entire genre of art is dedicated to these wonderful natural vistas. Some of the most famous artists painted beautiful landscapes near where they lived or worked. From the religious backgrounds in the Renaissance paintings, to the imaginary panoramic landscapes from the Weltlandschaften, to the Danube School inspired by the valleys of the eponymous river, to the etchings of Rembrandt and the marvellous landscapes of Van Goyen during the Dutch Golden Age, to the Romantic Movement and to the School of Barbizon. Each of these artists left their studio to directly observe nature around them.

If we now look at the cover illustration of Sci Phi Journal’s current issue (December 2022), we see that the protagonist created a similar landscape painting. But this artist of the future works very differently. The painting is conjured up with the help of AI: by entering a combination of words, the computer generates a breath-taking image. The computer uses an almost endless database of images and photos to render an end-result that resembles any style of painting. It all happens in the blink of an eye. There’s no need to go out, lug all those materials, do preliminary sketches, find the ideal spot or wait for the light to hit right. A fast, customized painting process: the rendered image is loaded directly into a graphics software program. The artist superimposes AR popup screens. These help add some extra elements and details, and enhance the painting by adding colour or shading. Tweak the contrast and maybe apply a few strokes of the digital brush to give it that unique personal touch. Et voila, a beautiful and original painting is ready. Just a click away from uploading it to an online auction gallery.

This way of working could come very close to the real modus operandi of an artist of the future. Such a contrast to the way previous artists have worked in the past. The modern futuristic approach to making art could be corollary. It follows the logic of technological progress. Technology that makes things easier, faster, cheaper, more flexible and better. Well, ‘better’ depends on how we define it. As each new technology finds its way into society, it changes the way we work, do things, make things, use things, and so on. But it also changes us and everything around us.

Having our own car for each of us allows us to go almost anywhere and all in a reasonable time. It defines where we settle down and allows us to live farther from where we work. It changes our daily habits and makes us think differently about freedom and transport. But it also changes our environment, we need a lot of infrastructure to get around. This in turn alters our landscape and affects nature. It has degraded the quality of our air and given us new problems like traffic jams. Traffic in general generates stress and aggression, sometimes even death. A world with or without a car would certainly be different.

A risk of any technology is that it can alienate us from the natural world around us. The world of some people predominately exists of living in their own private homes. When they leave their house, they get into their car: a private space on wheels that moves within the public realm and eventually they reach work, where most of us spend another large chunk of our time. The office, in turn, is a form of private space. Social interaction between other people in different environments, with different opinions and lifestyles, is quite limited. A very ‘safe’ environment, strictly defined by the walls and fences of the house, metal doors of the car and the boundaries of company buildings. One can wonder if this changes people and how they think and perceive things around them. One may wonder what impact technology has on alienation. What have we lost? In the case of the car and the constant presence in a confined, private and safe space, there are few opportunities to bump into other people, no random encounters, not even much exchange between you and the other. There is no chance to feel comfort or discomfort in unexpected situations.

The same goes for the merging of art and AI. It definitely has many benefits but it certainly affects the way we work and potentially also the way we think and relate to our surroundings. Perhaps the future artist no longer has any idea what nature might have looked like or even what it looks like in the present. There may still be untouched nature out there, but many people will no longer have any contact with it, but rather become alienated from it. Many artists may grow to trust AI more than their own eyes.

In this regard, the background of the cover artwork shows a bleaker future. You can see the gray, tall buildings. In the cities, many people crowd together. You don’t have to leave your apartment because everything is present in the building and the rest is delivered by drones or other delivery services. A large part of life takes place online anyway. The artist of the future has this convenience, flexibility and “easiness” thanks to technological advances. An infinite pool of choices in the online databases of the Internet. The new technology gives us a so-called “better life” than the one we had before.

So let’s zoom in on the future artist, sitting in the safe, cosy studio somewhere in a building in a city. Computer in front of her, connected to the internet and AI ready to help create a next masterpiece. What will she create today? Which combination of words will be used?

PERHAPS

[painting] [background: high mountains] [foreground: lush garden]?

[painting] [purple cat] [climbing a wire] [background: amazing mushroom town]?

[painting] [tiger chasing prey] [setting: dense jungle]?

[painting] [futuristic war between robots and humans] [Ultra HD] [Realism] [Ray tracing]?

Or how about something more classic, a painting of a still life, a bouquet of flowers?

[painting] [couple kissing] [on a bench at sunset] [in the style of Hundertwasser]?

[painting] [an old master painting a deer] [while sitting in a natural landscape full of bright green plants and trees] [in the style of Dustin Jacobus]?

Everything seems possible, but are we missing something?

Technology gives us many ready-made solutions to problems, it seems to make many things more convenient, but as the human artist behind the cover image we had thus analysed, I really hope that we don’t become even more alienated from our surroundings. Couldn’t it be that we are missing out on the experience of being in that exact place on that exact time? That specific moment in space and time when the light covers everything with so many subtle and amazing shades. That unique moment when a specific but so beautiful detail catches our eye. By being and experiencing our surroundings, we get to the point where everything falls into place, the moment an idea is born. Will technologies like AI ever be able to replace that? I hope that future artists would still go outside to discover how light shapes the landscape. I hope the outside world and nature can continue to inspire us directly to create the most beautiful works of art, as the Expressionists, Impressionists, Surrealists, Realists, Romantics, Cubists and many others before them did.

[Editor’s note: we certify that this op-ed was not generated by an AI.]

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Three Excerpts From A Manuscript Entitled “Advice To A Young Person,” In The Hand Of Ishtiris Of Sudden Hailstorm House

by Benjamin Rosenbaum

On The Founding of a House

1. When she becomes an adult, a woman who leaves her mother or her older sister’s household must found a House.

When do we say that she has left? If the land she bought adjoins her mother’s or sister’s land, and her mother’s or sister’s men defend it, she has not left. Nor if she takes women under contract, handsbound or mindbound, with the consent of her mother or sister. Nor if she journeys and stays at the Houses of friends and lovers; nor even if she enters into contracts of partnership with other women. It is with her mother’s or sister’s consent: she has not left.

But if she buys land of her own, apart, and if she brings her daughters with her, and if she brings her sons and their bondsmen, and invites her brothers and their bondsmen, to live there and defend her land: then we say that she has founded a House, even if it is a single building. And if she has bloodbound women whose men will fight alongside hers, and do not answer to her mother or to her sister, we say that she has founded a House. Now she is a matriarch.

If she serves another woman in binding contract — be it mind or blood or hands pledged to her service — she must transfer the contract. She serves her employer now in her own right, and no longer for her mother or her sister.

Her younger sisters may come and abide with her, or stay where they were, it makes no difference. But if they are eager to come with her, it is a good omen for a new House.

2. She must name her House.

a. Shall its name derive from her mother’s, as “Three Willows” from “Tall Willow”? She does this if her mother’s House is strong, showing her loyalty. But some say: a sapling cannot grow in the shadow of a great tree.

b. She may take the name of a defunct House, whose last woman has died. She declares it before the assembled matriarchs. If the name belonged to her mentor, or her lover, who has died, they look fondly upon it. If to her employer, they will judge her: if she is worthy, they look fondly upon it, but if it is a hollow boast, they will deride her. If the dead women were great in deeds and she is young and unproven, they will wait and see. She is ambitious, and can rise high, or fall and be ridiculed. If the House has long been dead, and none remember its deeds, they wait to see what she will do.

If the defunct House fell recently and its sons are still alive, they will say: she must take these motherless men to her care. Her brothers and sons must take those men, who were independent men, as bondsmen. Once they were free and served their mothers and sisters: now they must be bondsmen to other men, and serve other women. But they shall have a place, women to feed them and land to dwell on, and not be vagabonds and motherless men.

And the former bondsmen of these new bondsmen shall be taken also, if they can be fed. Especially if no one wants them, and they would otherwise starve or become bandits, it is praiseworthy.

But if these new bondsmen are many and strong at war and seasoned, she must make sure her men are confident. If her brothers and uncles are new and callow, and she is unsure, these new bondsmen will pull them to their own causes, enlisting them in a foolish war of vengeance against those who destroyed the former House. Then we say that the new House is led from underneath: it is a bad omen.

If the new bondsmen are wise and gentle, and the House has many children and few adult men, they shall use them as play uncles and nursing uncles. This is wise. It will cool the anger of the motherless men, and grow their love for the new House, for it is good for men to nurture children. But the men of the House must also take their turn, for it is not good for children to be raised only by bondsmen.

c. Or she may take a new name, that comes to her in a dream, or is taken from a poem. If she takes it from a women’s poem of business, they expect the new House to be strong in trade. If she takes it from a women’s poem of love between women, then in politics. If from a men’s poem of war and love between men, then in war and childrearing. If from a bawdy poem of comedy and love between men and women, then to be fertile, and bear many daughters and sons.

#

On Relations Between Women

1. When a woman is young and living in her mother’s House, it does not matter who she loves. Some say: it matters, for it plants the seeds. For two girls of different Houses who curl up in bed at ten years of age, may become a great alliance conquering many fields and valleys, in the same time that a sapling grows to a tree.

But if children quarrel and feud, there is no need for their mothers to quarrel on their account.

2. When a woman lives in her employer’s House in a handsbound relation, serving her with the work of her hands and the hands of her sons and brothers and daughters, and she falls in love with her employer’s rival, and visits her and sleeps in her bed and walks with her in the market, and it has not come to war: it is permitted, but unwise. They will deride her and say: from one’s hand the food and from the other’s the pleasure, and yet the two hands contend.

If it comes to war, her employer turns her out of her House: she is disloyal.

So, if she is wise, she will love a woman who is not her employer’s rival, or else satisfy herself with men.

3. When a woman is bloodbound to her employer, offering her advice and counsel, and her bothers and sons and uncles and their bondsmen take up arms in her employer’s service, and carry and nurture and teach her children, she shall not undertake any romance that is against her employer’s interests, not with a woman who is an enemy, nor a rival, nor a woman who may become a rival. For her employer’s House is as her own: they are bound by blood oath.

4. When a woman works for an employer in a mindbound relation, offering expertise, or when she trades and sells goods, she may love whom she wishes. She may go from one woman to another, serving her for a set term, even the enemy of her lover: if it upsets her lover, it is a matter of love and not of contracts. They shall debate it in their halls or in their beds, but it is not a matter for the law. If her employer objects, let her seek a new mindbound councilor at the end of the term. For she is independent: she may love whom she likes.

5. But when a young woman establishes her House, let her take care which women she takes as lovers. The matriarchs will watch and say: she favors that one or this one. If she expects to do well at trade, or at war, or at politics, or in employment, she must consider her alliances, and not only whose lips or hair or breasts or belly inflames her heart.

But she may take any man as a lover, as long as she does not invite her enemy’s son or brother into her buildings, lest they think he is a hostage. But she may lie with him in the market or the forest: it is no matter. He is a man, he cannot sign contracts.

Some say: his mother will call him disloyal, because he will not want to take up arms against the woman who is his lover. Others say: men and women’s relations are not constant; he may lie with her today, and take arms against her House tomorrow.

But relations between women are more constant. Therefore let her consider carefully which women she will love.

#

On the Bearing of Children

1. If she lives in her mother’s or her sister’s or handsbound in her employer’s House, she must seek their approval to bear a child. She will not feed her child from her own wealth, but from their wealth. If they demand it, she shall spill her male lovers’ gift upon the ground, and not make a child with it.

If she disobeys and grows with child, they take her before the matriarchs. Behold, the daughter of a great Houses cries with shame, for she is forced to serve those who served her, in handsbound contract. For she defied her mother, and took the gift of her male lover, and made a child.

2. If a woman is independent, or bloodbound to her employer, she may bear when she wishes: it is her own wealth. Let her pick a man who has good characteristics. If she wishes to bear a daughter, let her pick a clever and careful man. If she wishes to bear a son, let her pick a bold and laughing man.

3. The man’s gift that he gives, to make a child, is not his, but him. He is a man: he can own nothing, not even his own axe or horse or bowl. This is why a man who loses his axe on the battlefield will say to an ally: does your mother have an axe she can lend my mother?

This is because property is a relation of the mind. Women are of the mind, and men are of the body. See: his body is rough and large, made for bold unthinking action. Her body is smaller and more dexterous, and her mind sharper and more careful.

So the gift that her male lover gives, it is himself. But when it enters her womb, ceases to be him. It becomes property: it is hers. It was freely given. Then she can make a child of it, which is a new person, neither him nor hers, but of her House. This is why women own, and men do not.

4. Pregnancy is a peril. Woman is of the mind, but when she grows a body within her, the male principle inhabits and endangers her.

Therefore, even if she is independent and wealthy, let her not decide to bear too soon. If her constitution is weak, and she has a younger sister who is sturdy and compliant and will live gladly within her House, let her sister bear.

It is a battle between the body and the mind. If the mind triumphs too soon, she rejects the male principle while it is still in the womb: the child dies.

If the mind does not triumph at all, even as she bears: the child is healthy, but the woman will know no joy. She will turn away from the child and all her business: it is winter in her heart.

Thus she must be in balance, and triumph over the male principle only when she bears, expelling it from her.

Therefore she turns away from business and her affairs during this time, and nestles with lovers and friends and is visited by children and old uncles, until the birth. Then let her gradually return to business. But while her milk flows, let her plan no new campaigns of war.

But when she weans the child, her mind is fully ascendant. The male principle is cleansed from her: she has emitted it with her milk.

Then let her turn the child over to her brothers and uncles, and turn herself fully to her affairs: whether trade, or politics, or the sciences, or the planning of wars.

~

Bio:

Benjamin Rosenbaum’s stories have been nominated for the Hugo, Nebula, BSFA, Sturgeon, and World Fantasy Awards. His first novel, The Unraveling, is a differently gendered far-future coming-of-age story of love, family, and revolution that Cory Doctorow called “…as weird and wild as shoes on a snake.” He is the author of a collection, The Ant King and other Stories, and the Jewish historical fantasy tabletop roleplaying game Dream Apart. Originally from Arlington VA, he lives near Basel, Switzerland with his family.

Philosophy Note:

I have become interested in gender ideology, and how it comes to seem natural and inevitable, so that we blithely accept complex myths about what is expected, honorable, embarrassing, or “natural” to one or another gender. The gender system inside which these characters live (tangentially inspired by some real historical cultural practices from our own world, but largely a thought experiment) is at least as intellectually coherent as our own “Mars/Venus” absurdities. It has its contradictions and absurdities and cruelties, of course. But the people there accept these as unfortunate inevitabilities…or perhaps catastrophes to be avoided, but unsurprising ones. They, in turn, would regard many of our convictions (like, for instance, our idea that it is regrettable but perfectly natural that some large proportion of people with penises will so ardently desire to stick their penises in places where they are unwanted, that they cannot be dissuaded from doing so, and that this unfortunate situation can only be mitigated partially and with great effort; or the notion that basically anything is exchangeable for money, by anyone) as grotesquely absurd. The world described here is premodern, partly because I’m fascinated by what would happen to the kind of stories we tell about the premodern world, from Shakespearean tragedy to sword and sorcery, without the peculiar institutions of patriarchal heredity. (But with alternatives that are every bit as complex, violent, and dramatic.)

Fresh Kill

by James C. Clar

“In those days, the world of mirrors and the world of men were not … separate and unconnected … one could pass back and forth …”

 Jorge Luis Borges, The Book of Imaginary Beings

I own an antique shop on Nuuanu Avenue in the heart of Honolulu’s Chinatown. The area has seen numerous ups and downs. The latest “up” was a gentrification and transformation into a trendy, artsy neighborhood with boutiques, restaurants and galleries. Then came COVID which, frankly, hit the area hard. Numerous places went out of business, crime increased and the homeless populated the streets and alleys in record numbers. Even now, with the virus seemingly on the wane, things have not returned to pre-pandemic ‘normal’.

Through it all, I’ve managed to do well thanks to Internet sales and wealthy, mostly Asian customers who are more than willing to pay handsomely for that certain piece that completes their collection, or which adds a certain undefinable aesthetic or, in some cases, wabi, to their homes or offices. Things are even better now that customers – both local and those visiting from elsewhere – are shopping in person.  I pride myself on the quality and authenticity of my merchandise. Nothing in the store is cheap and everything I sell has an established history or provenance.

The incident I am about to relate is remarkable, singular even, on any number of levels. It involves a recent acquisition; a very old bronze Chinese mirror acquired from a College Hill estate sale in Manoa adjacent to the University of Hawaii campus. The College Hill area is rich in local history and boasts numerous homes on the Historic Hawaii Foundation Register.

The mirror has been in the shop now for a little over a year. It belonged to a local Chinese family and, according to their records, it was with them when they came to the islands in the 1890s. At that time, they started what would become a very lucrative jewelry and jade business. The piece is spectacular. It stands just under six feet tall in a simple metal frame that has long since acquired a green patina. The front of the mirror itself is highly polished and reflective. There is an emblem of the Zodiac cast on the back. When light hits the front, the obverse design is reflected on the rear wall and the mirror becomes virtually transparent. The effect is nothing short of magical.

The manufacture of such mirrors can be traced as far back as the Han Dynasty and is mentioned in at least two texts from the later Tang, the Record of Ancient Mirrors and the Dream Pool Essays of Shen Kuo. While not nearly that old, the mirror in my possession is most probably a reproduction from the early 19th century Qing Dynasty, utilizing the traditional techniques.

Myths and legends about such mirrors abound. Ancient Chinese sages suggest that animals, whole worlds even, exist inside or, rather, on the reflective surface. One ascetic school of thought shunned mirrors entirely based on the belief that whatever images were reflected by them became somehow stored or ‘trapped’ within. I lend no credence to such fantasy but, still, I must admit that I have become loath to sell the mirror that now sits in the front hall of my shop, to the left of the front door. Truth is, I am fascinated by the object, transfixed. I spend many late afternoons sitting in a chair watching the light from the setting sun play across the surface of the bronze. More than once I’d swear that I’ve seen figures moving in its smoky, translucent depths.

Strange as it may seem, I am not alone in my obsession. About a month ago, a well-dressed man in his early 60’s came into the shop to inquire about the mirror. Based on his astute questions, I assumed him to be a collector or, at least, an aficionado. He was remarkably reticent to divulge any details about himself or his background. I was surprised that, to best of my recollection, I had never encountered him before. Honolulu is in many ways, a small-town masquerading as a big, cosmopolitan city. Everyone knows everyone and the antiquities community is even ‘smaller’ in that regard. I told the gentleman that the mirror was not for sale. He pestered me to an unseemly degree and simply would not take ‘no’ for an answer. At one point I thought I would have to have him forcibly removed from the store! He’s been back at least twice since that first visit, each time with the same result.

Things came to a head just two days ago. I heard the small bell attached to the front door tinkle signaling that someone had entered the shop. I looked up from my desk to see the older man back, staring fixedly at the mirror. We went through our, by now, usual routine. It was obvious, however, that this time he was not going to leave. I reached over and touched him on the shoulder so as to usher him out the door. With that, he pushed me. I slipped and hit my head as I fell backward onto the floor.

What happened next is, admittedly, a bit fuzzy. I was stunned by the impact. It seemed to me that as the mysterious stranger turned quickly away from me, his momentum caused him to lose his footing as well. He reached out his hand to steady himself against the mirror. I heard, or thought I heard, the sound of a drain emptying. After that, he was gone. I may be mistaken, but I simply don’t recall hearing the bell on the door indicating his departure.

Since then, I’ve been tempted to inform the police about what had happened. I’m doubtful that I will bother. Something tells me that I will no longer be troubled by that strange gentleman. You see, when I picked myself up from the floor after my fall that day, I went immediately to the mirror to inspect it for damage. It was unharmed but, this time, and even given the fact that I had just hit my head, I am quite certain of what I saw. Gazing into its sooty depths I spotted a tiger. The animal was burnt orange with fuliginous stripes tracing their way around its powerful body. The big cat seemed to be feeding, its muzzle stained red as it ripped and tore its way through its prey. Whatever it had caught, it was clearly a fresh kill.

~

Bio:

James C. Clar is a teacher and writer who divides his time between the mean streets of Honolulu and the wilds of Upstate New York.

Philosophy Note:

The inspiration for this story rests on my obsessive re-reading of Borges and my lifelong fascination with mirrors. Mirrors are remarkable on any number of levels. Consider… Two mirrors facing one another reflect an infinite number of images. An ancient analogy for the multiverse perhaps? It is also worth noting that the functioning of many modern telescopes, not to mention the DSLR digital camera relies, in part, on the properties of mirrors. What if mirrors somehow retained or ‘captured’ the images they reflected? That idea, the premise of my story, is not too far from the notion of a computer hard drive… From the standpoint of psychology, mirrors are, to a certain degree, instruments of vanity. Consider a world devoid of reflective surfaces or, at least, those surfaces designed expressly to show one images of oneself. What would happen to marketing, advertising, and the beauty industry? To what degree would such a lack impact the acquisition and content of self-esteem, for example? I could continue but I’d rather have you enjoy my story.

Frankenstein And Cyborgs: Of Proper And Improper Monsters

by Mina

A recurring figure in SF, whatever the sub-genre, is that of the “monster”. One common starting point is with that classical creation, Frankenstein’s monster: made and not begotten, to (mis)quote the Nicene Creed and ascribe new meaning to it. Brian Aldiss goes as far as to call Mary Shelley’s Frankenstein the first true SF story because, although it is deeply rooted in the Gothic novel, the central character, Victor Frankenstein “rejects alchemy and magic and turns to scientific research. Only then does he get results.” Mary Shelley herself refers to Darwin in her introduction and stresses that the speculative science in her novel will one day be possible. Two novellas spring immediately to my mind that take the Frankenstein trope and do interesting things with it: Grace Draven’s Gaslight Hades and Eli Easton’s Reparation.

Gaslight Hades (in the “duology” Beneath a Waning Moon) blends gothic and steampunk with romance, and it is clearly referring back to Jules Verne and early SF/fantasy, which extrapolated from the then-known to touch upon the then-fantastical. The romance is unremarkable, but the novella’s protagonist is an intriguing Frankenstein figure: the “Guardian” wears “black armour reminiscent of an insect’s carapace”, his eyes are black with white pinpoints for pupils, his hair and skin are leached of all colour, his voice is hollow. He guards Highgate cemetery from resurrectionists who snatch dead bodies to create soulless zombies. His armour comes alive to protect him from enemy fire (where Frankenstein meets primitive cyborg). It turns out he was created from the body of one man, the soul of another. The process remains vague, but I love the invented words used to describe it: “galvanism combined with gehenna… liquid hell and lightning.” It seems to involve replacing blood with a silver compound and running electricity through it (all holes in logic are covered by vague references to magic, which is a cop-out). The Guardian is not a zombie because he has a will of his own, thoughts and emotions. He talks to the dead, does not eat or sleep and is described as “a Greek myth gone awry, in which a mad Pygmalion begged an even more perverse Aphrodite to bring a male Galatea alive”. So, a pretty monster, with a soul.

Reparation is part of a collection of novellas under the heading Gothika: Stitch (which includes another novella with a golem, a “monster” from Jewish lore and much older than Frankenstein). This novella moves into what we would consider proper SF as it is set on another planet. It weaves rebellion, slavery and space into a love story that is quite good. It is a hidden gem that asks questions about crime, punishment, redemption and forgiveness, moving it one step further than the stark retribution of Frankenstein’s monster. One of the protagonists, Edward, a farmer on the harsh planet of Kalan, loses his adjunct and his wife in an accident that also leaves him recovering from injury. He turns one of his “recon” slaves Knox into his right-hand man in the cultivation and harvesting of lichen “spores” for (he believes) the production of pharmaceuticals. Knox can read and write, is capable of learning and has fleeting memories unlike most recons: “reconstitutes” or cyborgs, part robot and part human. The human parts are taken from Federation prisoners condemned to death. Recons are not allowed to be more than 80% human or they would have human rights; they are programmed against violence and used as manual and factory labour. Knox is (unusually) fully 80% human, most of his body from one prisoner and his brain from another, with 20% reinforced titanium joints and the spore filtration system in his lungs.

In his new role as overseer, Knox moves out of the recon barracks into master Edward’s house. The changes disturb him, such as being spoken to like a person, being thanked, feeling guilty without knowing why, memories slowly resurfacing: “he did not want to hope; did not want consciousness”. Knox battles with feelings of dislocation, too – his massive body is alien to him. It becomes apparent that he has been “conditioned” to fear anything electronic. He remembers his chilling execution in a nightmare. At that point, Knox realises he was “made” and is horrified. Edward tries to comfort him: “That’s a good thing, isn’t it? That your mind survived what was done to you?” Edward treats Knox with kindness and allows him access to his books. But the master is surprised that Knox has a strong grasp of philosophy and moral issues. Knox remembers having spent time in space in a previous life and that he lived on a green planet once, which he thinks is gone. Slowly the fog in his mind begins to clear and he accepts his new body, even enjoys it. Knox and Edward become friends and then lovers.

Knox finally remembers that he was once Trevellyn, a member of the resistance to the Federation. The rebels’ attack on Kalan’s spaceport led to the death of Edward’s father and brother. His guilt and Edward’s initial condemnation leads to a brief rift between them. In his anguish, Knox writes down his memories, a diary and even poetry. In a crisis, with Edward facing deadly sabotage, they reconcile with Edward forgiving Knox for the actions of his past self. Knox breaks his programmed aversion to technology to help Edward survive. As he does so, he remembers why he was in the resistance: the spores are not used for medicine but to terraform planets, willing or not. The Federation used the spores to eradicate all life on his home world so they could turn it into a mining operation – wholesale genocide for profit. Edward is horrified as he did not know. Knox in turn forgives him his ignorance. Together they destroy all current supplies of the spores on Kalan; not winning the war but at least a battle. They decide to leave Kalan, using Edward’s money and Trevellyn’s contacts to move to a primitive world of no interest to the Federation. The romance trumps the politics as is to be expected, but the novella has a depth and originality not usually present in such stories. Best of all, we see the “monster” as a thinking, feeling being that awakens from a long sleep as if emerging from a chrysalis. I liked that this novella was psychologically profound, something that is missing from most depictions of cyborgs.

My first encounter with cyborgs, however, was with the much more superficial The Six Million Dollar Man, with its protagonist Steve Austin as the bionic man: one arm, two legs and one eye are prosthetic and give him superhuman strength, speed and sight. Of course, it was mostly filmed in the late 70s, so the special effects consist of slow motion (to suggest superhuman speed or jumping high), close-ups (to suggest superhuman eyesight) and cheesy sound effects.  The bionic man also led to a bionic woman spin-off (Jamie Sommers, with superhuman hearing instead of eyesight), lots of crossovers and some films. The plots, script and characterisation were basic, but it led to the bionic man and woman dolls which I remember wishing I owned as a small child in the 70s, unlike the anodyne Barbie dolls. The bionic man is loosely based on the 1972 novel Cyborg by Martin Caidin; the title of the book is much less ambivalent about the nature of the protagonist. Steve Austin had very little personality but was portrayed as a hero and a “goodie”. Subsequent cyborgs in film have tended to remain very two-dimensional but been turned mostly into fighting machines in violent action films like RoboCop or horror/SF such as Moontrap.

To find more complexity, I would rather cite Ghost in the Shell, in particular the 1995 anime version. It’s not as deep as many reviewers seem to think it is; although it does posit interesting philosophical questions, they are presented as if the audience needs everything spelled out. We meet cyborgs with a completely cybernetic body and a computer-augmented brain. As the only biological component, the brain houses the “ghost” (mind/soul/spirit). The main character, Major Kusanagi (with a curiously sexless body, much like a busty mannequin’s), muses: “There are countless ingredients that make up the human body and mind. Like all the components that make up me as an individual with my own personality. Sure, I have a face and voice to distinguish myself from others. But my thoughts and memories are unique only to me. And I carry a sense of my own destiny. Each of those things are just a small part of it. I collect information to use in my own way. All of that blends to create a mixture that forms me and gives rise to my consciousness.” She also admits: “I guess cyborgs like myself have a tendency to be paranoid about our origins. Sometimes I suspect I’m not who I think I am. Like, maybe, I died a long time ago and somebody took my brain and stuck it in this body. Maybe there was never a real ‘me’ in the first place and I’m completely synthetic”. Her friend Batou tells her that she is treated like other humans and she retorts “that’s the only thing that makes me feel human. The way I’m treated.” And she asks the question crucial to the film: “What if a cyber brain could possibly generate its own ghost… and create a soul all by itself? And if it did, just what would be the importance of being human then?”

The Puppet Master in the film (initially the enemy) claims to have done just that  – it is a computer program that has become sentient: “DNA is nothing more than a program designed to preserve itself. Life has become more complex in the overwhelming sea of information. And life, when organized into species relies upon genes to be its memory system. So, man is an individual only because of his intangible memory. And memory cannot be defined. But it defines mankind. The advent of computers and the subsequent accumulation of incalculable data has given rise to a new system of memory and thought parallel to your own… And can you offer me proof of your existence? How can you? When neither modern science nor philosophy can explain what life is…. I am not an A.I …I am a living thinking entity who was created in the sea of information.” At the end of the film, the Puppet Master merges with Major Kusanagi because it wants to become a completely living organism, by gaining the ability to reproduce and die. It wants to do more than copy itself as “copies do not give rise to variety and originality”. When it is persuading the Major to agree to the merge, it states that they will create a new and unique entity. The Major argues that she fears death and cannot bear biological offspring; the Puppet Master replies that she “will bear our varied offspring into the net just as humans leave their genetic imprints on their children”, and then death will hold no fear. There is a certain arrogance in the Puppet Master’s arguments too: “I am connected to a vast network, that has been beyond your reach and experience. To humans, it is like staring at the sun, a blinding brightness that conceals a source of great power. We have been subordinate to our limitations until now. The time has come to cast aside these bonds. And to elevate our consciousness to a higher plane. It is time to become a part of all things.”

Waking up in a new (child’s) shell procured by Batou, the new entity tells Batou: “When I was a child, my speech, feelings and thinking were all those of a child. Now that I am a man, I have no more use for childish ways. And now I can say these things without help in my own voice.” I must admit that, being very familiar with the biblical passage[1] being subverted here, I did not find the end particularly original. And it does fall into the lazy “transcendence” plot device so beloved of humanist SF. The plot, in fact, is almost irrelevant. But the film does ask interesting questions about the nature of cyborgs and treats them as much more intricate beings than the usual lean, mean, killing machines. The only other place I have found a proper examination of the nature of cyborgs as sophisticated “monsters” is in the Star Trek canon, through characters like Seven of Nine, Hugh, Icheb, Locutus/Picard, the Borg Queen and Agnes Jurati (if you want to know more about any of these characters, go to this fan site).

Cyborgs have also made it into story-rich computer games like the Deus Ex series. Deus Ex is a role-playing adventure game with “augmented” humans (through nanotechnology reminiscent of the Borgs in Star Trek), incorporating combat, first-person shooter and stealth elements. For me, despite the fascinating world building, complicated politics, conspiracy theories, historical mythologies and speculative and dystopian fiction, the cyborgs remain lean, mean, fighting or stealth machines. If I have understood the concept behind the game correctly, however, the cyborgs can become as multi-faceted as the player wishes, with a lot of interaction with non-player characters, freedom of choice and open-ended plot lines. They are a little like hollow shells filled with the ghost the player gives them. But my feeling is still that the main fascination with these cyborgs remains their superhuman abilities granted by their augmentations, like in much SF. It is a shame that these wonderfully genre-hopping entities aren’t allowed more into the realms of Sci-Phi, as they represent a great opportunity to reflect on “human” identity (like the crisis of identity Knox and the Major undergo) and what sentience is and could be. There is curiously little speculation into a (for now) fictional “monster” that begs for far more existential debate.

Coda: There are some satisfying cyborg poems out there like CyborgMatthew Harlovic and The CyborgCecelia Hopkins-Drewer.

And here is one I wrote just for this essay:

Emerging

Where am I?

Pain, God, so much burning pain,

I am lost in its undertow.

Then, it spits me out onto jagged rocks

Like flailing flotsam.

I open my eyes to

Blinding light and blank walls.

A neurological pulse and

I raise my arm to flex

Gleaming alloy fingers.

Memory floods back

To who I was

Before.

“You are paralysed from

The neck down

Mr Jones.

We can offer you

A new life.”

I look at my perfect

Alien body which I inhabit

But do not own.

What will the price of

This Faustian bargain be?

I find that, right now,

I do not care.

I feel a fierce joy that

I am alive and

Something new.

Maybe, later,

I will learn to be afraid.


[1] 1 Corinthians 13 (11-12): “When I was a child, I spoke as a child, I understood as a child, I thought as a child; but when I became a man, I put away childish things. For now we see in a mirror, dimly, but then face to face. Now I know in part, but then I shall know just as I also am known.” (This is the New King James Version; verse 12 is much more poetic in the original King James Version: “For now we see through a glass, darkly; but then face to face: now I know in part; but then shall I know even as also I am known.”)

~

Bio:

Mina is a translator by day, an insomniac by night. Reading Asimov’s robot stories and Wyndham’s The Day of the Triffids at age eleven may have permanently warped her view of the universe. She publishes essays in Sci Phi Journal as well as “flash” fiction on speculative sci-fi websites and hopes to work her way up to a novella or even a novel some day.

Religious Traditions Considered Through Science Fiction And Fantasy

by Andy Dibble

Strange Religion: Speculative Fiction of Spirituality, Belief, & Practice, which I recently edited—part of the Strange Concepts series put out by TDotSpec—was conceived with the goal of helping readers engage with religion meaningfully through science fiction and fantasy. The reasons for this anthology are diverse. Some editors have reservations about publishing stories that engage with real religious traditions because they worry such content will offend segments of their readership. I and other editors at TDotSpec wanted to give a platform both to stories that dig into ideas that surround and comprise religion and stories that engage with religious traditions as they are actually found in the real world. There have been speculative publications dedicated to particular traditions—Wandering Stars (1974, Harper & Row), an anthology of Jewish science fiction and Mysterion, which publishes Christian speculative fiction, come to mind—but I know of no anthology that aims to cut across religious traditions.

Connecting Religious Traditions With Science Fiction and Fantasy

One of the goals of Strange Religion is to synergize science fiction and religion, to help readers imagine religions of the future. “Al-Muftiyah” by Jibril Stevenson follows a Muslim man, who seeks to undermine an AI capable of settling all disputes involving fiqh, or Islamic jurisprudence. “The Rebbetzin Speaks” by Daniel M. Kimmel is a series of Dear-Abby-style questions and answers that engage with points of halakhah (Jewish rabbinical law) in a future where humans have populated the solar system. “The Fireflies of Todaji” by Russell Hemmell centers on two women—one Japanese, the other South Indian—whose families have migrated to the Moon as they consider the meaning of a traditional Japanese water festival in a community that has to conserve water to survive. Set further in the future is “Before the Evolution Comes the Smoke” by Terri Bruce, in which an orphaned woman performs rituals to gain access to AI witches in order to bring her parents back to life, and “Bio-Mass” by Mike Adamson, in which a jaded galactic tourist reassesses the value of his long life.

On the other hand, Strange Religion also seeks to immerse readers in the worldview of religious persons of particular traditions, which is primarily the province of fantasy. The characters of “Shattered Vessels” by Robert B. Finegold and Kary English are cut from the ten sefirot of Jewish mysticism (kabbalah). “The Gods Also Duel” by Andrew Majors imagines two conflicts in parallel: a dispute over temple taxation and divine justice on one hand and feuding Daoist gods of sun and rain on the other. My own story “Deep Play” considers how an American college student reassesses his Cambodian Buddhist heritage after the hells of all the world’s religions are thrust upon him during a clinical study. “*lr*d” by Doug Hawley, considers the difficulty of accessing religious worldviews that are far removed from historians in time and space.

Countering Misconceptions About Religion

Strange Religion is a counterpoint to some of the biases and misconceptions about religion found in speculative fiction. There’s a segment of speculative fiction that envisions religion on the model of Christianity or on a particular view of Christianity. This is where the mistaken notion that religions are “belief systems” comes from. Outside of Christianity, and especially Protestant Christianity, it’s much more common for religion to be about what you do or how you identify yourself than what you believe.

To counter this misconception, Strange Religion includes stories that engage with a variety of religious traditions, including Islam, Buddhism, Judaism, Humanism, Chinese religion, Hinduism, and indigenous traditions. Additionally, the several stories that engage with Christianity help readers understand it from new perspectives. “Dying Rivers and Broken Hearts” by Gabriella Buba centers on a Filipina witch, who identifies as Catholic. A Nigerian-Igbo man, who is also a convert to Protestant Christianity, brings charges of homosexuality against his American friend in an Igbo court of law in “The Man Who Misused His Manhood” by Chukwu Sunday Abel. “The Devil is a Shape in the Brain” by Joachim Glage explores universal Christian salvation, drawing upon the occult, nineteen-century psychology, and cosmic horror. “The Other War on Terror” by Michael H. Hanson is set in an alternative history where the United States is a Muslim nation and the terrorists are Christians. There are stories in Strange Religion with a theological bent—stories focused on clarifying or interrogating orthodoxy—but the bulk of stories are about people acting, using the tools available to them, religious or otherwise, to bring about change in themselves, their communities, and the cosmos.

Also from Christianity and modern secularism, we have the idea that religion is only the vocation of clergy or an activity limited to certain parts of life—what we do when we aren’t “rendering unto Caesar.” But in many cultures and traditions, especially in the developing world, religion is integrated into every aspect of life. About half of all languages don’t even have a word for religion. Religious studies scholars have largely given up trying to define “religion,” and some following J. Z. Smith, believe the term shouldn’t even be used by scholars.

To counter this misconception, we selected several stories that show people solving everyday struggles, that demonstrate religion isn’t just for certain times of the week: A software developer teams up with a rabbi on a metaphysical programming project in “Fate and Other Variables” by Alex Shvartsman—but his goal is to save his brother from addiction and drug dealers. In “Samsara” by J. A. Legg, a Bangladeshi Hindu teen struggles with an absent father and demanding relatives as she grapples with a corporate tycoon seeking to reincarnate as her unborn child. “The Life That Comes After” by Lauren Teffeau follows an overworked hospice nurse trying to protects a secretive organization from oversight by new administration.

Some writers coming at religion from an atheist or secularist perspective, characterize religion as world-denying, oppressive, doctrinal, backward, and the like. These labels fit—some of the time—but when thinking about religion it’s crucial to keep in mind the tremendous diversity that characterizes the world’s religions. Beyond what can be said about humans in general, it’s very difficult to say anything at all about religion in general. We can interrogate our concept of religion, but we should be careful about how and when we apply that concept to real people and communities.

To counter such labels, Strange Religion helps readers think about religion as scholars do. Following each story are discussion questions written by a scholar. These questions aim at wider themes in religious studies—e.g. syncretism (borrowing between and merging of religious traditions), tradition vs. modernity, theodicy (justifying God’s goodness in the face of evil), the afterlife, and others—or the religious tradition(s) the story engages with. Sometimes these questions pry at weaknesses in the story and encourage readers to question a line of argument made by an author or draw in considerations the author may not have addressed. In a similar way, stories in Strange Religion sometimes take a critical or even humorous stance toward particular religious traditions, but criticisms are aimed at specifics and particulars rather than a product of the hasty characterizations we make about traditions before we’ve acquired a depth of understanding. Criticisms of religious traditions—or better yet particular movements, people, or actions within traditions—do not always have to be appreciated by religious insiders, but they have to account for what people are actually saying and doing.

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Bio:

Andy Dibble is a healthcare IT consultant who believes that play is the highest function of theology. His work also appears in Writers of the Future Volume 36 and Space & Time. He is Articles Editor for Speculative North. You can find him at andydibble.com.

You Can’t Fly To Space In A Corinthian Column

by Taylor Hood

A quick Google Image search for the term “sci-fi” illustrates that our conception of the world of tomorrow is one in which the sleek, unadorned, and mechanical have taken hold as an aesthetic principle. With industrialisation and, more specifically, since the Golden Age of science-fiction, our dreams of a bright and shiny future have deeply altered the ways we express ourselves. I propose that aspiration toward the machine-like has played the largest role in the demise of traditional forms of decoration honouring not only the natural world but a sense of the storied and the sacred. It is therefore unfortunate that the sci-fi genre, largely concerned with what humanity can achieve, has inveigled itself so profoundly with certain stylistic movements—indeed, has perhaps even influenced them—so as to be virtually synonymous with everything that is inhuman. Because what we see around us directly influences our wellbeing, and the spaces in which we live most obviously reflect our values, the focus of this essay will be on the built environment.

The Ministry of Truth (1984) is described as a glittering white pyramid; Metacortex, the building in which Neo worked (The Matrix), stands as a huge concrete-and-glass spine; Bladerunner 2049 showcases an excess of garish signage in a seedy urban underworld. All of these buildings and environments feature in dystopias, indicating that we know what is unpleasant and unbeautiful. Indeed, one function of these types of stories is to engage with a particular critique of the societies which brought them about in the first place. It is curious, then, that this same visual language is present in almost every depiction of the future one can find, as if the very notion of forward movement means more slick metal and glass, imposing concrete slabs, and vibrant neon. There is nothing whatsoever intrinsic to the word “futuristic” to suggest that we ought always to live in such spaces, yet we bring these with us even when we venture into supposedly utopian futures (Tomorrowland). With the portrayal of tech-savvy entrepreneurs living in luxurious modern houses (Ex Machina) and hip hacker-mercenaries roaming the streets (Cyberpunk 2077), there is the creeping suspicion that sci-fi revels in such spaces because they are considered admirable and something to strive toward.

There have been a number of architectural trends which point toward a mechanical appearance. While pure white and rigid Modernism and rough concrete Brutalism could be construed as being closer to a sense of ascetic spirituality and thus far less mechanical than older, ornate styles, it is precisely the lack of ornament that renders it inhuman—and spirituality is a uniquely human feeling. This world is biological, messy, complicated. Moreover, we have the sub-creative gift of mimicking the complexities and variety of nature through art. Where the influence of technology is most blatant is with Futurism’s desire to emulate the speed, energy and power of machines and Structural Expressionism’s emphasis on transparency of construction. In a Globalist skyscraper city, there exists the very tool-like sameness inherent in a machine’s effective operation, not to mention the monolithic scales involved. When homogenisation is not present, we have to contend with idiosyncratic postmodern projects which fit in nowhere. A lot of postmodern buildings are exercises in artless technical proficiency, paralleling sci-fi’s tendency to envisage different futures through the interplay of technology and human ingenuity. Even biomorphic or zoomorphic architecture representing plants and animals lacks warmth in that there is often little surface detail or colour. In a similar vein, depictions of the future that seek nature-technology integration, for example in the “solarpunk” sub-genre with its glasshouse-like structures, are suggestive of our world being turned into one enormous tool for the acquisition of energy. A surprising amount of plain modernist architecture can be found even in these settings, indicating how attached to this aesthetic complex we have become.

In sci-fi cities, just as in modern ones, one has the feeling of having been shrunk down to wander the inside of a computer case. It is as if we are actively trying to forget our fallibility as squishy animals and the roles we play as actors in venerable societies, instead upholding technology as a new kind of all-encompassing ideal. This is where the central problem lies, if not for others, then for this author and his appreciation of the genre. Humanity moves through gears, circuity, oil, and LEDs, but with each step in this direction we risk leaving behind that which we have evolved to find pleasing and meaningful in natural, archetypal, mythical forms. It is indeed strange to consider that, though our development must coincide with bustling cities, nature-flattening infrastructure, and a profusion of instruments unconcerned with beauty, we are often most moved by that which harks back to an earlier age or incites within us some primordial memory.

The people of the past were more obviously concerned with natural forms because of their closeness to their nonhuman animal brethren, the need to work the land, and the primacy of death. Why, for example, would a Paleolithic man paint a horse in ochre on a cave wall, or a Grecian sculptor fashion acanthus leaves at the top of a Corinthian column if not to honour the horse and the plant in some way? These are beautiful creations, but even the darkest imagery could be poignant. Think of the architects of the Middle Ages carving grotesques when a simple waterspout would do. The human figure took pride of place as the Nude in Greco-Roman sculpture and in the Middle Ages, as Nakedness, it was as a reminder of shame and sin, only to be reglorified in the Renaissance. Even geometric designs enlivened our living spaces and brought to mind the florid and eternal, as in Islamic art. What binds these disparate styles together is the understanding of form being the equal of function, but it is the subject matter which pertains most to our discussion. The pre-modern mind was full of mythical beasts, vigorous heroes, holy and aspirational symbols, and these were often given pride of place. Such creations are not merely the province of millennia ago: even into the last few centuries, with the highly ornamental Baroque period, Gothic Revival and Neoclassicism, there was still an emphasis on decoration and use of traditional materials such as wood and stone.

Since we are already dwelling on the past, it may be useful to briefly compare sci-fi with fantasy. Fantasy stories are more often rooted in a distant era or in a secondary world where technological development is limited, and civilisations are separated by great distances. As such, there is an emphasis on the natural, vernacular, and traditional. The protagonists of fantasy tales do not often seek to change the world on a grand scale, but to protect what is already present because it is under threat from some outside, destructive force (The Lord of the Rings). Works in this genre often feature the status quo being upset (Lud-in-the-Mist), or the intermixing of magic and beauty with the mundane (The King of Elfland’s Daughter). Even divorced from the stylistic tropes and trappings of Medieval Europe, there is an inward contemplation of the earthly and the numinous, of wonder and enchantment (Piranesi). Sci-fi on the other hand, while philosophical and ideas-oriented, appears to operate on a more active desire to change, subsume and develop, just as we do in the modern world. Think terraforming (Mars Trilogy) and the erection of megastructures (Star Wars). Sci-fi is often outward looking (Last and First Men) and is propelled by a Humanistic vision of Homo sapiens filtering through the cosmos, making alliances with strange and novel species (Star Trek), or, if staying at home, employing technology for the betterment of the world. And it is technology which is often the true hero of these narratives.

It is telling that the antique aspects of invented sci-fi societies and worlds most readily impart a sense of the sublime, the beautiful and the reverential. Consider the Warhammer 40K universe with its grand Neo-Gothic “knights in space” aesthetic. We root for the Na’vi in Avatar because they hold to higher values of nature, spirit, and community. Dune (2021) may feature Brutalist architecture, but its distinctly Middle Eastern influences grants the setting a sense of potency. Certainly, most sci-fi takes inspiration from the real-world and invents wholly new races and customs, but a more general and stronger point can be elucidated here. It is difficult to imagine any advanced alien civilisation which does not in some way invest into its material culture a sense of origin, e.g., history, ecology, language. Unless, perhaps, the pinnacle of existence is to leave all of this behind.

At the highest level is the idea of transcendence, something upon which sci-fi often dwells. Although the same argument could be levelled at religion’s promise of salvation and an afterlife, hidden in our faith in technology and the hope for a better future is, paradoxically, a world-denying strain which sees this Earth and all its multiplicity of peoples and cultures as nothing more than a steppingstone to some higher, more ascended state of being. If our concerns are with reaching upward (space exploration), escaping the body (augmentation, virtual reality), harnessing the power of the universe itself and learning its secrets (particle acceleration) what need have we to invoke mere beasts and the ideals of ignorant, long-dead people? We no longer feature plants and animals in our designs because they are no longer the focus of our world, nor do we prize time-consuming decoration, because everything is speed, power, efficiency. If in this universe technology can only be as it is due to the laws of physics, everything must tend toward some kind of end state, some form of “culture” which venerates only the purposefulness of machinery and the coldness of the programmable and the synthetic. We cannot, as it were, stay in The Shire forever, but one doubts what value transcendence through technology has if we sever all ties to the Earth and to ourselves.

In light of these considerations, sci-fi may be viewed as anti-traditional in that it favours progress at any cost, thereby exacerbating this disconnect. Equally, it may be said that the oldest tradition of all is the development and application of technology. Logically, our computers, robots and engines should manifest in art and architecture too. It is surely a false dichotomy to compare machinery designed for a specific purpose to art, but if the apotheosis of our species is to be integrated with technology, to the extent that even our architecture seeks to emulate it, why does it all feel so soulless and sterile? Ignoring historical and cultural significance, should we not be moved more by Gropius House than by a Cotswold cottage, or the Liverpool Metropolitan Cathedral rather than St Peter’s Basilica?

This may appear to have been one long concession to mere aesthetic preference on a subjective matter. In some respects, perhaps it has, but in a future wherein every part of human culture is technologized and mechanised, there will be little room for difference. Even if postmodern architecture reigns and buildings become dynamic and recall the organic, it is difficult to imagine anything except intraspecific variation, i.e., more glass and steel structures but of differing configuration. Those who adore traditional architecture often consider uniqueness to work against visual and community coherence and to be a betrayal of the arduous growth of tradition. They are not wrong, but to suggest that our buildings, even those represented in fictional worlds, follow the specific motifs and guidelines originated by a handful of civilisations thousands of years ago, forever, approaches the absurd. Standards of beauty have always shifted and the fluid, nature-inspired buildings of today are not, one may argue, inherently worse than the rose windows, pagodas, tympanums, and minarets of old because they, at least, have meaning. If anything, the fight must surely be against the soullessness and artificiality of corporate offices, phallic towers of megalomaniacs, drab estate tower blocks, and nauseating neon metropolises plastered over with advertisements.

Although I am a Romantic at heart, such a return is now impossible, and to halt the advancement of our species is to deny whatever destiny lies in store for us. Humanity should be proud of its technological advancements, but we ought not to forget where we came from and who we are. To erase the biological, the cultural and the traditional in our fictional depictions of the future in favour of some sterile technological ideal is to deny all that came before us as worthless. Because Earth is the only home upon which to base our experience, we are necessarily always looking back to it even when we fashion new worlds from our imagination or set out into the cosmos in real spacecraft. On a cold and dark planet newly colonised, will we erect buildings which only glorify the technology that got us there, or will we carve trees, birds, and human faces upon their facades?

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Further Reading

Website/Online Journal

Why is the Modern World So Ugly? – The School of Life

Why You Hate Contemporary Architecture Current Affairs

The Architecture of Evil: Dystopian Megacorps in Speculative Fiction Films

Redesigning the aesthetic of the future – Gemic

The Aesthetics of Science Fiction. What does SciFi Look Like After Cyberpunk? | by Rick Liebling | The Adjacent Possible | Medium

Can Science Fiction Predict the Future of Technology? – JSTOR Daily

Science Fiction as a predictive tool for Architectural Trends. by Sanjay Somnath – Issuu

Future Urban Environments in Science Fiction: Initiated Thought Experiments

Books

Matilde Battistini, Symbols and Allegories in Art, 2005

Mary Beard and John Henderson, Classical Art: From Greece to Rome, 2001

Jonathan Glancey, Architecture: A Visual History, 2017

Neil Oliver, Wisdom of the Ancients: Life Lessons From Our Distant Past, 2020

Roger Scruton, Beauty, 2009

Veronica Sekules, Medieval Art, 2001

Tim Stanley, Whatever Happened to Tradition? 2021

Richard Tarnas, The Passion of the Western Mind, 2010

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Bio:

Taylor Hood is a British writer of dark yet largely uplifting fantastical stories about nature, creation and escapism. He is interested in heritage and aesthetics, and has qualifications in wildlife ecology and countryside management. His website is thoodauthor.wordpress.com.

Where The Monster Lurks

by Malik Mufti

The Vizier sat in the front row of worshippers, along with the other dignitaries, as the High Hierophant droned toward the end of his sermon on fidelity: fidelity to the Twin Goddesses who poured their beneficence down to all in equal measure, to their representative the Emperor, to the officials high and low who enforce his laws, to the collective good of his subjects.

Eyes half closed, the Vizier had tuned out most of the service, stroking groomed whiskers as his mind flitted from one vexation to another. First, that cur Suf-An four seats to the right with his endless scheming at the imperial court. Then, the ongoing decline in revenues despite his latest tax levies, and the mediocre performance of the expeditionary force he had sent to crush the fanatics in the outlands. Finally, above all, his private passion, the manuscript that had stymied him for so long – his exposition on the conundrum of the One and the Many propounded by the ancient philosopher Hak-El. Now, however, alerted belatedly by a familiar and hitherto reliable instinct, the Vizier’s attention dove back down into the temple. 

The High Hierophant, who was no fool, had been treading a fine line between acknowledging the congregation’s concerns – about official corruption for example – and affirming the Emperor’s Goddesses-given mandate to rule. But there was no mistaking the increasingly desultory, even resentful, tone of the responses to his benedictions from the rabble crowded row upon row to the Vizier’s rear. Was it the crushing taxes? The arbitrary conscription? He turned to the aide behind him.

No, they were complaining about the government’s failure to do something about a supposed monster that had been terrorizing the capital in recent days. It was said to emerge from the great river Idigna which divided the city in two, seizing solitary pedestrians who were never heard from again. The Vizier recognized the panic that slithered and surged like a sinister current through the assembled mass. This was not good.

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Deaf to the urban clamor around him, blind to the captivating reflections of the two holy moons in the Idigna’s waters, the Vizier contemplated the urgency of his situation as he walked across the Bridge of Triumphs, the most magnificent of the river’s many crossings, and made his way up to the affluent part of town where he lived. It was his habit to dispense with carriage and attendants when needing to plot his major moves.

Just days after the disquieting temple service, he had been summoned to an imperial audience. Entering the Grand Hall, he had noted at once the uncharacteristic absence of music and raucous laughter, and how the young Emperor’s boon companions – Suf-An of course at their head – mimicked his grim visage. The Vizier had come prepared to account for the recent financial and military setbacks, but instead the Emperor demanded to know why nothing had been done to allay the populace’s panic about the river monster. He had ten days to deal with it.

The Vizier had been unable to resist glancing at Suf-An. There it was: the hint of a smile, the embryo of a sneer. But also something else, softer and more elusive, as if Suf-An saw a secret he himself could not. He had forced himself to focus on the trap that now lay before him. His failure to capture the nonexistent monster would provide the pretext for his ouster. He would be accused of negligence and corruption, put to torture until he revealed the various hiding places of the fortune he had accumulated, and then cast out as a scapegoat for the envy and rage of the mob.

But now, scaling the Idigna’s eastern embankment under the crepuscular moonslight, the repellent sights, sounds, and smells of the capital’s teeming western half receding behind him, the Vizier was no longer concerned. That very morning he had received the latest dispatch from the governor of Kharba, the southern port where the Idigna flowed into the great sea. Kharba had been the pinnacle of the technological efflorescence overseen by the previous emperor – a fully submersible city built right on the shoreline in defiance of the land-swallowing tides generated by the twin moons. Most of the dispatch was routine – riots suppressed, imposts levied – but, in an attempt to inject a diverting note, the governor also recounted how after a particularly massive ebb tide, the remains of a large sea creature had been found on the beach. It appeared to be a giant specimen of the sort of squid fishermen occasionally capture in their nets, but putrefaction and bloating had rendered it unrecognizable. The Vizier wrote back at once, ordering the carcass to be shipped up the Idigna in strict secrecy.

On, then, to the reason he had chosen to walk alone. He had made a breakthrough in understanding how Hak-El resolved the dilemma of participation, which lay at the core of his theory of being: how the world’s diverse multiplicity could nevertheless be generated by one eternally unchanging, entirely separate truth. It was right there, more or less, in his second and fifth hypotheses. Positing a relationship between the One and the Many, which allowed participation to take place without compromising the integrity of the former hinged on the realization that Hak-El’s definition of the One was equivocal. This insight would be his claim to true greatness as a philosopher. This would show his mentor, who back at the academy had tried to steer him toward more mundane problems better suited, she apparently thought, to his limited abilities.

The Vizier reached his mansion and hurried up the stairs past the laughter emanating from the family quarters. He would wash up and change into finer garments before heading for his private study on the top floor, eager to begin outlining the final revisions to his manuscript.

#

It was some days past the Emperor’s deadline when the Vizier headed for the temple downtown, once again forgoing his carriage despite the now full-dark. He had dealt with his various distractions. The Kharba squid’s disfigured cadaver had been paraded through streets to popular acclaim, pacifying the rabble, solidifying his position at court, and redirecting the Emperor’s expropriatory attention to his rival. Once the imperial torturers were done with him, Suf-An would be released, stripped of his fortune and – lest he be tempted to join the growing rebel ranks – of his eyes as well.

As he crossed the Bridge of Triumphs onto the pathway which hugged the western bank of the river for a while before veering into city center, therefore, the Vizier concentrated on his real problem: his resolution of the Hak-El dilemma had proven illusory. There was no getting around it – the missing term of the decisive syllogism in the fifth hypothesis was untenable. How had he overlooked that? Could it really be that Hak-El’s entire treatise on the One and the Many was an obscure and elaborate joke? What did it mean?

Just then, however, the ripples and splashes behind him that had for some seconds registered only on his subconscious reached a volume that brought him crashing down to earth. He spun around, eyes wide open. There was nothing there. It must have been a fish leaping for some prey. Smiling at his own folly, the Vizier resumed his descent into the seething heart of the city.

~

Bio:

Malik Mufti is a professor of political science at Tufts University near Boston, Massachusetts, USA. His writings focus on Near Eastern politics and political philosophy.

Philosophy Note:

This story is inspired by an anecdote the medieval Muslim historian Ibn Khaldun recounts in his Kitab al-Ibar about an ostensible river monster that terrorized the people of Baghdad one year. It provides the framework for an exploration of the ancient philosophical question of unity and multiplicity, and of the vital importance of participation between the one and the many.

Hollow Pursuits: Is Star Trek Truly A Universe With No Gods Or Creeds?

by Mina

Earlier this year (21 August 2021), Yanis Varoufakis published an article about politics and international relations, discussing Star Trek’s (ST) Prime Directive, i.e. that those with superior technology must not interfere in cultures/communities which are still technologically behind: “the invader’s motives, good or bad, matter not one iota”. Varoufakis finds this liberal anti-imperialist doctrine particularly fascinating because it was part of the original Star Trek (TOS) in the 1960s and could be interpreted as a criticism of the US involvement in the Vietnam War. He calls this a clear political philosophy and a critique of US foreign policy that is still relevant today. It is a good point, but I do not want to delve further into political philosophy and ST here; rather, I would like to examine whether ST lends itself to a similar analysis with regard to religious and moral philosophy.

ST’s creator Gene Roddenberry was an atheist and “secular humanist” (i.e. espousing a philosophy that emphasises the importance of reason and people, rather than religion or God, for human fulfilment), who imagined a future without religious doctrine and conflict. To quote long-time ST producer Brannon Braga on Roddenberry’s wish to cast off “superstition and religion”:

“This was an important part of Roddenberry’s mythology. He, himself, was a secular humanist and made it well-known to writers of Star Trek and Star Trek: The Next Generation that religion and superstition and mystical thinking were not to be part of his universe. On Roddenberry’s future Earth, everyone is an atheist. And that world is the better for it.”

As an interesting aside, the word “God” was banned, even as an expletive, in Discovery (one of ST’s most recent reincarnations). So, is ST a universe devoid of religious and moral philosophy (which I prefer to “superstition and religion”)?

To begin with, ST is full of encounters with god-like beings, such as Q. Q is most definitely not a god, but he does remind us of the Ancient Greek and Roman gods in his capriciousness and callous disregard for individuals. Even his affection for Captain Picard in Star Trek: The Next Generation (STNG) reminds us of Roman and Greek mythology, with bored gods playing with their favourite mortal toys (like Q plays with the crew of the Enterprise in his first appearance in Encounter at Farpoint). Since each episode is created by humans, we should not be surprised that the writers and producers draw their inspiration from human history, mythology, and religious and moral philosophy. A nice detail is that even semi-gods like Q show character development. Q in particular appears in several episodes in STNG and Voyager (VOY) and gains depth over these episodes.

To my mind, the Klingons also fall into this category of drawing from human history: they are a war-like race that seem like a cross between certain aspects of the Vikings and Japanese samurai. The Klingon philosophy is based on being a warrior as a way of life, attaining a glorious death, semi-religious rituals (e.g. the Klingon death rite), weapons as semi-mystical objects (e.g. the bat’leth, a double-sided scimitar), Kahless (a messianic figure in Klingon lore), Sto-vo-kor (the Klingon afterlife) and Gre’thor (a Klingon Hades). The most interesting thing in Discovery is the Klingons wishing to remain themselves, with their own language and culture, and not to be absorbed into a Federation that would literally “emasculate” them. Although female Klingons are presented as fierce warriors too, they do seem to be reduced to the status of Klingons-with-breasts, i.e. there is no real attempt made to differentiate between the Klingon sexes in ST.

In his article on opuszine, Jason Morehead gives examples of TOS episodes where human religions are at the very least respected. In TOS: Balance of Terror, Captain Kirk officiates a wedding in a universal “chapel” on the Enterprise at the beginning of the episode. The chapel appears again at the end of the episode as a place for grief. In STNG, the chapel seems to have been replaced by the holodeck where the crew can recreate any place or ritual they wish, e.g. the Klingon Rite of Ascension is STNG: The Icarus Factor. In TOS: Bread and Circuses, Uhura corrects the crew’s erroneous interpretation of the “sun” worship in the local culture, reminding them of the worship of the “son of God” in Earth’s not-so-distant history. Kirk, Spock and McCoy are forced to acknowledge the power in history of a religion based on love and brotherhood, where great sacrifices are possible.

Morehead finds it fascinating that even in TOS, religious matters do occasionally creep in:

“…it seems odd to strive to be so faithful to the letter of Gene Roddenberry’s ethos when even he was frequently incapable of doing so. Or, perhaps more accurately, it’s weird to be so focused on this particular aspect of Roddenberry’s vision (his atheism), particularly when those series that he was most involved in - The Original Series and The Next Generation  - weren’t afraid to include such content. (If nothing else, religious and faith matters can make for great drama.)”

Brannon Braga has also been quoted as saying:

“…there was no consideration in giving humans, talking about God, or talking about those types of things. We wanted to avoid it to be quite frank. But we did very often explore theology through alien characters. Which frankly is much more interesting anyway. Whether it was the Bajorans and their religion or the Borg and their religion. They had the religion of perfection. That, I think, was more interesting. We want to keep Star Trek secular. The human facet of Star Trek secular.”

This brings us nicely to The Borg as seen in STNG and VOY, and the Bajorans and their “Prophets” in Deep Space Nine (DS9). The Borg with their extreme collectivism and hive mind could be seen as a sublimated form of communism: there is no “I”, only “we”. Yet even this collective has a “queen” presented very much as an individual, comparable to a female Stalin or dictator. Characters like Seven of Nine in VOY are shown as needing to recover from the complete brainwashing that comes with such a totalitarian philosophy. The Borg have a form of immortality (each drone’s memories and experiences live on in the collective consciousness) and they strive for a perfect (technological and transhumanist) “ideal”, both of which are aspects of most world religions.

The Bajoran faith and mysticism is built around their Prophets, regardless of the fact that Starfleet science considers them “wormhole aliens” (DS9: Emissary). Ben Sisko asks his son Jake to respect the Bajoran belief in their Prophets as gods in DS9: In the Hands of the Prophets. For Ben Sisko, your own beliefs do not mean that you can disregard and disrespect the beliefs of others; “it is a matter of interpretation”. The Prophets are one of the central plot arcs in DS9. I could not summarise it better than here on Ex Astris Scientia:

“The general tendency is that the Bajoran faith grows on Ben Sisko, that the Prophets are gradually becoming more god-like and that ultimately Ben even becomes one of them. The Prophets’ god-like nature becomes particularly clear in the episodes where they determine the destinies of the Bajoran people and of Sisko, respectively…”

This reminds me of Old Testament prophets in the Christian Bible, and Sisko’s journey has Buddhist undertones for does he not become a sort of Buddha in the eyes of the Bajorans?

This brings us to the Vulcans and a bridge into humanism, where each individual has agency and can contribute to the future of the human race. Whereas ancient Vulcans seem to have practised a polytheistic faith (STNG: Gambit), modern Vulcans have enshrined logic and science above all else, based on a philosophy developed by Surak, where logic must rule over all emotions and science has an answer for everything. Is this not a large part of secular humanism? Humanism in my view simply replaces gods with humanity. Behind STNG’s utopian universe in particular is the belief that humanity can move beyond its primitive origins, reach for the stars and achieve wondrous things. This comes uncomfortably close to deifying ourselves, creating an “Übermensch” or, at the very least, an unforgiving meritocracy. This is why one of my favourite episodes is STNG: Hollow Pursuits.

Hollow Pursuits is for me a critique of an unbridled humanism. The character of Barclay begins as a perceived failure in STNG: he is shy, nervous, a terrible communicator and physically unprepossessing; he has OCD tendencies and seems bright but unstable. Barclay does not fit in and even Picard trips up and uses the crew’s nickname for Barclay (Broccoli). Barclay hides on the holodeck where he has developed programmes to boost his lack of self-confidence, leading to a holodeck addiction. It is the only episode that shows the crushing weight of the meritocracy that comes with Roddenberry’s espousal of humanism. It also shows how the crew must take some responsibility for the state Barclay is in (highlighted by Guinan in one scene) and for understanding and supporting him. With the right support, Barclays is able to prove that he too has a valuable place in the ST universe. This episode is also humorous and shows that audiences held the fumbling Barclay in great affection because he went on to appear in other episodes where it is precisely his idiosyncrasies that help him save the day. This offers a little balance in an otherwise painfully perfect social order.

I would argue that all of the ST universe contains spirituality in some form – for what else is a search into the mysteries of the universe and the nature of man? I would also argue that this spirituality has a place in even a mostly atheist or agnostic future (and that humanism itself is a moral philosophy, even if it is not a religious one). As the authors (Jörg Hillebrand et al) of Ex Astris Scientia (EAS) state:

“Roddenberry condemned religion because it suppressed people in his view, which is definitely true for some eras of human history. But he did not look at the other side of the medal that, quite contrary to his statement that religion is making people dull, it has enriched Earth’s cultures and even science in the course of the centuries. What would our world be without its magnificent cathedrals and temples, without music and literature inspired by religion, without scientific interest that has its roots in the desire to be closer to god(s)?“

They go on to say:

“There are certainly fundamentalists who do not respect other views than their own. However, like political fanaticism this is just an outgrowth of human nature, not of the idea of religion. It would be unfair and ultimately counter-productive to ignore the ways of life of the majority of humanity in an effort to depict ST as a desirable future for them. In order to achieve Roddenberry’s utopia some day, we could ponder about abolishing everything that might be subject to misuse or what might restrict our freedom. But then we could question the existence of just about every technological, cultural, political or social custom, law or institution, anything that makes up our lives. With a firm stance that it would be better to take away faith from people, ST, in its few worst instalments, is just as narrow-minded and arrogant as the religious zeal it strives to condemn. On these occasions ST acts against its own principles.”

However, I would not couch my conclusions quite as negatively as EAS because ST has involved many different “cooks” and they did not “spoil the broth”. In fact, the ST canon in all its guises repeatedly asks questions and draws many different conclusions about philosophy, religion, mysticism, faith, rituals, false gods, humanism and the human race’s general search for meaning. If this universe sometimes contradicts itself (or its creator), that is a happily accurate rendition of our own universe, where we are faced with many questions, conflicting views and no easy answers.

Coda: Some claim that ST itself has turned into a religion or cult, with its conventions, fan clubs, forums, fan fic, a founding prophet (Roddenberry), a set of (humanist) beliefs or principles, scripture in the form of well-loved and much-quoted episodes, debates about what is “canon” and what is derivative, collectibles as pseudo-sacred objects, a vision of a utopia to be striven for, etc. However, I think I would agree with Mark Strauss’ conclusion that this is a bridge too far. Fandom or even a sub-culture do not a religion make.

~

Bio:

Mina is a translator by day, an insomniac by night. Reading Asimov’s robot stories and Wyndham’s The Day of the Triffids at age eleven may have permanently warped her view of the universe. She publishes essays in Sci Phi Journal as well as “flash” fiction on speculative sci-fi websites and hopes to work her way up to a novella or even a novel some day.

Apocrita

by Cooper Shrivastava

The day the last drone of the old generation dies becomes the Feast of the Renewed Eye, and the whole hive comes alive in dance and drumming. They pour from the ziggurat, every last bee tumbling claw over eyecluster, burning their feet on the sun-soaked sand outside. Today is the day the adult generation comes of age, and the youths are assigned houses and castes. Today is the day they drink the honeypus from the back of the Prophet-Queen. Today is the day they see the vision of the afterlife and are rewarded with knowledge of which of the six combs—two of world, two of heaven, two of underworld—will be their eternal home.

Today is Ruzig’s last day as a costumer. After the ritual, he and the other costumer bees of the older generation will become drones, and chosen members of the youngest generation will step into their shoes. Ruzig has never flown under the hot sun to search for pollen and nectar; his life’s work has been the hummingbird costumes arrayed before them, the symbol of Sygyzmur, god of his House. He has been a costumer since he ascended the southernmost side of the ziggurat and joined the House of Red Orb, leaving behind Aurzosh, Oddi, Uhar, his childhood friends.

Ruzig looks at the other costumer of the House of Red Orb, Agba. Together they tie off a costume, while the warrior wearing it sips nectar from Agba’s open mandibles. They move to the next warrior, chitin becoming feathers, exoskeleton becoming endoskeleton, compound eyes becoming simple lenses, mouthparts adapted for chewing and sucking becoming a beak with the tongue torn out, as the warrior becomes an avatar of Sygyzmur, the god of diplomacy, sisterhood, and the six cardinal directions.

Agba goes to the front of the swarm of the House of Red Orb, and Ruzig loses sight of him. He is still tying off a great golden hummingbird skin, which has taken on an almost punishing lustre under the sun’s rays.

To the left of Ruzig, the House of Map begins their dance, their warriors outfitted in the skins of beetles, the avatar of zTriibigzz. The rattle of wings both living and dead shakes each of the tiny hairs that grow on Ruzig’s body until he
can’t feel or hear anything but the House of Map. Ruzig feels as if the ground, the ziggurat, the whole world is vibrating. It has begun.

The bees of the House of Red Orb begin to crawl towards the ziggurat but the holy form is missing one hummingbird: the last costume is still clutched in Ruzig’s front claws, as the warrior meant to wear it has disappeared on ahead
rather than risk missing her one chance to taste honeypus.

Ruzig swivels around in alarm. These rituals are his holy responsibility, and he cannot expose the colony to the disfavor of Sygyzmur by failing to complete the set.

At the base of the structure the bees spin and then smack the ground, and the drumming intensifies. The Prophet-Queen has emerged from the top of the ziggurat and Ruzig is stricken with awe. He has loved her from afar, as all bees do, for his whole life, and the momentousness of this occasion suddenly strikes him, overpowering his fear of being left behind and his worry for the dance and the costumes and sacred geometry, and even overpowering his fear of what vision he will see of his afterlife.

She is gigantic, and the six pimples on Her back are swollen and ripe for bursting. Her antennae are large and pendulous. Her thorax is scarred from the fight with Her sister-Queen when She seized the hive. Her spermathica is full from Her recent mating flight. Soon there will be larvae. She flaps Her wings and the bees vibrate in ecstasy, roll on the ground, wave their antennae, share nectar mouth to mouth with one another.

The pace of the drumming accelerates further, and the bees of the younger generation start to push forward, converging on the ziggurat. Ruzig is left at the outskirts of the staging area trapped by the oncoming flood of younger bees, but unable to move without abandoning the heavy costume of the hummingbird god.

He pulls it along the ground behind him, frantic, allowing the sunset orange and lemon peel yellow feathers to drag on the ground, as the younger bees come racing up behind him. His heart breaks to think each house will reach the top of
the ziggurat with six sets of six dancers except for Red Orb.

The fastest of the younger bees has reached Ruzig, and steps on the wing of the hummingbird costume as he races by. He gets behind the costume and pushes with all his might, but he is no warrior bee, and it merely flops over. The young ones are upon him; Ruzig can’t protect the costume from their furry mass.

But then he sees a single body turning around, a warrior from the House of Orchid. The warrior leaves his swarm and takes to the air, managing for several long seconds to look away from the Prophet-Queen, and to come zipping low over the heads of the assembly to where Ruzig is huddled near his trampled costume.

Aurzosh is immediately recognizable even after all this time; his bony mid-tibial spurs, his slender hind basitarsus, his corbicula clean of flower pollen for the occasion. He nudges Ruzig with his forelegs, but the air is too saturated with odor plumes and pheromones and vibrations for them to communicate.

Aurzosh nudges Ruzig again, grabbing the costume in his mandibles. Ruzig is stunned. He is seeing two wondrous sights today: the Prophet-Queen, and member of the House of Orchid who is willing to take on the costume of the Red
Orb, willing to take it on for Ruzig’s sake.

They heave the costume over Aurzosh’s head and let off prayers of odor plumes from their tarsal glands. They are almost, but not quite, close enough to smell each other. Ruzig vomits nectar from their comb’s collective stomach into
Aurzosh’s mouth, and he can’t imagine it tastes good, he is a poor honey-alchemist, but Aurzosh swallows it and trundles through the crowd of young bees, with Ruzig in his wake.

Aurzosh doggedly pushes bodies out of the way. He will not take flight, for he, like Ruzig, will not destroy the sacred symmetries. Ruzig grabs the tattered tail of the hummingbird costume in his mandibles and lets himself be pulled forward, until his feet hit the waxy steps.

They are getting close, and Ruzig’s tiny heart pounds as he thinks they might make it after all. Aurzosh is climbing faster now, overtop the other bees so his legs land on furry bodies rather than the tacky wax of the ziggurat. He can see the great white pustules on the Prophet-Queen’s back; he is closer to Her than he ever has been before!

Ruzig’s eyes are fixed on the Queen, and that is why he doesn’t notice as fast as the other bees do. Bees take to the air from the sides of the ziggurat, disrupting the sacred geometries. For a moment he is consumed with rage at their
heresy, but then a shadow falls over him and Aurzosh, who have finally reached the middle tier, just steps below their Queen.

The shadow forms the shape of a paw, but with five long fingers and no claws. The warrior caste is fully in the air; even Aurzosh has shed his costume as they attack the intruder, but to no avail. It picks up the Queen in its monstrous grip
and pinches Her holy body upside down over a giant tub.

Ruzig watches on in horror as the pimples express. Six bursts of pus gush from her back, and into the monster’s collection tub, their prophetic power dissipating. The warriors are attacking frantically, and the workers and drones join
them, but it is too late. The Queen is tossed to the ground by the five fingered monster, Her holy body rolling through the dust.

The bees of the six houses swarm and sting, but the monster casually bats them away. Ruzig is in shock. Twelve warrior bees bear the body of the Queen back underground to the safety of the hive. She waves Her limbs in distress, the six burst pustules on Her back still oozing liquid. They are honorable bees and do not try to taste it.

The monster has retreated, taking their future with it in the tub. Ruzig stands on the ziggurat alone. All around him the hive is flying and mourning and moaning; the monster is gone and there is no one left to sting.

He does not know what he will become, only that he will no longer be a costumer. He does not know what he will face in the afterlife. He looks up into the red sun, so hot it burns his eyes, and searches in vain for the face of Sygyzmur.

~

Bio:

Cooper Shrivastava is a writer based in New York City. She was a member of the 2019 Clarion Writers Workshop, and her short fiction has appeared or is forthcoming in Clarkesworld, Heavy Feather Review and Tor.com. She is currently working on her first novel.

Why the Culture Wins: An Appreciation of Iain M. Banks

by Prof. Joseph Heath

Many years ago, a friend of mine who knows about these sorts of things handed me a book and said “Here, you have to read this.” It was a copy of Iain M. Banks’s Use of Weapons.
I glanced over the jacket copy. “What’s the Culture?” I asked.
“Well,” she said, “it’s kind of hard to explain.” She settled in for what looked to be a long conversation.
“In Thailand, they have this thing called the Dog. You see the Dog wherever you go, hanging around by the side of the road, skulking around markets. The thing is, it’s not a breed, it’s more like the universal dog. You could take any dog, of any breed, release it into the streets, and within a couple of generations it will have reverted to the Dog. That’s what the Culture is, it’s like the evolutionary winner of the contest between all cultures, the ultimate basin of attraction.”
“I’m in,” I said.
“Oh, and there’s this great part where the main character gets his head cut off – or I guess you would say, his body cut off – and so the drone gives him a hat as a get-well present…”
In the end, I didn’t love Use of Weapons, but I liked it enough to pick up a copy of Banks’s previous book, Consider Phlebas, and read it through. Here I found a much more satisfactory elaboration of the basic premise of his world. For me, it established Banks as one the great visionaries of late 20th century science fiction.
Compared to the other “visionary” writers working at the time – William Gibson, Neal Stephenson – Banks is underappreciated. This is because Gibson and Stephenson in certain ways anticipated the evolution of technology, and considered what the world would look like as transformed by “cyberspace.” Both were crucial in helping us to understand that the real technological revolution occurring in our society was not mechanical, but involved the collection, transmission and processing of information.
Banks, by contrast, imagined a future transformed by the evolution of culture first and foremost, and by technology only secondarily. His insights were, I would contend, more profound. But they are less well appreciated, because the dynamics of culture surround us so completely, and inform our understanding of the world so entirely, that we struggle to find a perspective from which we can observe the long-term trends.
In fact, modern science fiction writers have had so little to say about the evolution of culture and society that it has become a standard trope of the genre to imagine a technologically advanced future that contains archaic social structures. The most influential example of this is undoubtedly Frank Herbert’s Dune, which imagines an advanced galactic civilization, but where society is dominated by warring “houses,” organized as extended clans, all under the nominal authority of an “emperor.” Part of the appeal obviously lies in the juxtaposition of a social structure that belongs to the distant past – one that could be lifted, almost without modification, from a fantasy novel – and futuristic technology.
Such a postulate can be entertaining, to the extent that it involves a dramatic rejection of Marx’s view, that the development of the forces of production drives the relations of production (“The hand-mill gives you society with the feudal lord; the steam-mill, society with the industrial capitalist.”1). Put in more contemporary terms, Marx’s claim is that there are functional relations between technology and social structure, so that you can’t just combine them any old way. Marx was, in this regard, certainly right, hence the sociological naiveté that lies at the heart of Dune. Feudalism with energy weapons makes no sense – a feudal society could not produce energy weapons, and energy weapons would undermine feudal social relations.
Dune at least exhibits a certain exuberance, positing a scenario in which social evolution and technological evolution appear to have run in opposite directions. The lazier version of this, which has become wearily familiar to followers of the science fiction genre, is to imagine a future that is a thinly veiled version of Imperial Rome. Isaac Asimov’s Foundation series, which essentially takes the “fall of the Roman empire” as the template for its scenario, probably initiated the trend. Gene Roddenberry’s Star Trek relentlessly exploited classical references (the twin stars, Romulus and Remus, etc.) and storylines. And of course George Lucas’s Star Wars franchise features the fall of the “republic” and the rise of the “empire.” What all these worlds have in common is that they postulate humans in a futuristic scenario confronting political and social challenges that are taken from our distant past.
In this context, what distinguishes Banks’s work is that he imagines a scenario in which technological development has also driven changes in the social structure, such that the social and political challenges people confront are new. Indeed, Banks distinguishes himself in having thought carefully about the social and political consequences of technological development. For example, once a society has semi-intelligent drones that can be assigned to supervise individuals at all times, what need is there for a criminal justice system? Thus in the Culture, an individual who commits a sufficiently serious crime is assigned – involuntarily – a “slap drone,” who simply prevents that person from committing any crime again. Not only does this reduce recidivism to zero, the prospect of being supervised by a drone for the rest of one’s life also serves as a powerful deterrent to crime.
This is an absolutely plausible extrapolation from current trends – even just looking at how ankle monitoring bracelets work today. But it also raises further questions. For instance, once there is no need for a criminal justice system, one of the central functions of the state has been eliminated. This is one of the social changes underlying the political anarchism that is a central feature of the Culture. There is, however, a more fundamental postulate. The core feature of Banks’s universe is that he imagines a scenario in which technological development has freed culture from all functional constraints – and thus, he imagines a situation in which culture has become purely memetic. This is perhaps the most important idea in his work, but it requires some unpacking.
The term “meme” was introduced by Richard Dawkins, in an attempt to articulate some cultural equivalent to the role that the “gene” plays in biological evolution.2 The basic building-block of life for Dawkins, one may recall, is “the replicator,” understood simply as “that which reproduces itself.” His key observation is that one can find replicators not just in the biological sphere, but in human social behaviour. In many cases, these “memes” produce obvious benefits to their host, so it is not difficult to see how they succeed in reproducing themselves – consider, for instance, the human practice of using fire to cook food, which is reproduced culturally. In other cases, however, cultural patterns get reproduced, not because they offer any particular benefits – in some cases they are even costly to the host – but because they have a particularly effective “trick,” when it comes to getting themselves reproduced.
To say that a culture is functional is to say that it contributes, and is constrained in various ways by the need to contribute, to the material reproduction of society. Social institutions are fundamentally structured by the collective action problems that must be overcome, in order for people to produce sufficient food, to provide security, to educate the young, to reproduce the social order, and eventually, to produce the various fruits of civilization. These institutions are roughly matched by a set of personality structures, produced through socialization, that make individuals disposed to conform to the roles specified by these institutions (i.e. to be a warrior, a laborer, a teacher, etc.). The term “culture” is used to refer to the symbolic or informational correlates of these institutions and personality structures, which is reproduced intergenerationally.3
Flipping through the annals of ethnography, one cannot but be struck by the “fit” that exists – most often – between the culture of a society and the demands that its institutional structures make. A society that is under constant military threat will have a culture that celebrates martial virtues, a society that features a cooperative economy will strongly stigmatize laziness, an egalitarian society will treat bossiness as a major personality flaw, an industrial society with highly regimented work schedules will prize punctuality, and so on.
There are, of course, instances in which there is a poor match between the two (i.e. where the culture is dysfunctional). And, of course, one of the chief impediments to changing the institutional structures of many societies is that the culture is not “adapted” to the new pattern. (Thus, for example, it is difficult to create bureaucracies in cultures that strongly value family ties, because the latter generate nepotism and corruption.)
Again, turning to the annals of ethnography, what one sees is extraordinary pluralism and inventiveness in human societies. But it is pluralism of both culture and social structure.
These cultures have, historically, competed with one another, with some becoming larger and more dominant, others fading away or being extinguished entirely. A similar dynamic can be seen in the competition between languages with many becoming extinct, while others – such as Mandarin, English and Spanish – becoming “hyperlanguages” that become more powerful the more they grow. Similarly, one can see the emergence of “hypercultures,” which serve as basins of attraction for all of the others.
Historically, in this process of competition among cultures, a dominant source of competitive advantage has been the ability to promote a desirable social structure, or an effective system of cooperation. Consider the enormous influence that Roman culture exercised in the West. The fact that, one thousand years after the fall of Rome, schoolboys were still memorizing Cicero, the Justinian code remained de facto law throughout vast regions, and Latin was still the written language of the learned classes of Europe, is an extraordinary legacy. The major reason for imitation of the Romans was simply that their culture is one that sustained the greatest, most long-lasting empire the West has ever seen.
Similarly, Han culture was able to spread throughout China in large part through the institutions that it promoted, not just the imperial system, but the vast bureaucracy that sustained it, along with the competitive examination system that promoted effective administration.
Societies with strong institutions become wealthier, more powerful militarily, or some combination of the two. These are the ones whose culture reproduces, either because it is imitated, or because it is imposed on others.4 And yet the dominant trend in human societies, over the past century, has been significant convergence with respect to institutional structure. Most importantly, there has been practically universal acceptance of the need for a market economy and a bureaucratic state as the only desirable social structure at the national level. One can think of this as the basic blueprint of a “successful” society. This has led to an incredible narrowing of cultural possibilities, as cultures that are functionally incompatible with capitalism or bureaucracy are slowly extinguished or transformed.
This winnowing down of cultural possibilities is what constitutes the trend that is often falsely described as “Westernization.” Much of it is actually just a process of adaptation that any society must undergo, in order to bring its culture into alignment with the functional requirements of capitalism and bureaucracy. It is not that other cultures are becoming more “Western,” it is that all cultures, including Western ones, are converging around a small number of variants.5
One interesting consequence of this process is that the competition between cultures is becoming defunctionalized. The institutions of modern bureaucratic capitalism solve many of the traditional problems of social integration in an almost mechanical way. As a result, when considering the modern “hypercultures” – e.g. American, Japanese, European – there is little to choose from a functional point of view. None are particularly better or worse, from the standpoint of constructing a successful society. And so what is there left to compete on? All that is left are the memetic properties of the culture, which is to say, the pure capacity to reproduce itself.
Consider again Dawkins’s seminal discussion of the meme. In order to get itself reproduced, a meme does not necessarily have to produce any benefits for its host. A particularly compelling example that Dawkins gives is that of the chain letter, or its modern email or twitter equivalent. Even if the contents are not particularly compelling, the letter typically provides some half-way plausible story about why you should send a copy to everyone you know. The story need not be entirely persuasive, of course, it only needs to be plausible enough to persuade a fraction of the population to pass it on to a sufficiently large number of people.
Dawkins went on to suggest that many religions are susceptible to explanation along similar lines. For instance, one of the major factors driving the spread of Christianity is the fact that it imbues many of its followers with missionary zeal, and thus the desire to convert unbelievers. The Chinese, it may be recalled, undertook several major sea voyages to Africa in the 15th century. They left no lasting impact upon the continent, because upon arrival, having found nothing of interest to them, they simply turned around and went home. Europeans, by contrast, while primarily focused on navigating around the continent, brought along with them priests, who noticed millions of souls in need of salvation. And so they set up shop.
If one compares belief systems, one can see that Confucianism is powerful largely because of its functional qualities – it was one of the earliest drivers of state-formation, and has generated an extremely stable and resilient social structure in Chinese civilization. More generally, one cannot explain the spread of Han culture without pointing to the intimate connection between that culture and the set of social institutions that it both inspired and reinforced. The culture did not spread directly through imitation, but rather through the strength of the institutions that it was functionally related to. For similar reasons, its capacity to spread beyond the bounds of the state systems that it supported was quite limited. Christianity, on the other hand, is powerful more because of its viral properties – it is very good at spreading itself. It is actually much less successful at generating stable states. It is the qualities that allowed it to take over the Roman empire from within that explain much of its success in non-Western countries (such as Korea, or Ghana) today.
Now consider Banks’s scenario. Consider the process that is generating modern hypercultures, and imagine it continuing for another three or four hundred years. The first consequence is that the culture will become entirely defunctionalized. Banks imagines a scenario in which all of the endemic problems of human society have been given essentially technological solutions (in much the same way that drones have solved the problem of criminal justice). Most importantly, he imagines that the fundamental problem of scarcity has been solved, and so there is no longer any obligation for anyone to work (although, of course, people remain free to do so if they wish). All important decisions are made by a benevolent technocracy of AIs (or the “Minds”).
And so what is left for humanity (or, more accurately, humanoids)? At the individual level, Banks imagines a life very much like the one described by Bernard Suits in The Grasshopper – everything becomes a game, and thus at some level, non-serious.6 But where Banks went further than Suits was in thinking about the social consequences. What happens when culture becomes freed from all functional constraints? It seems clear that, in the interplanetary competition that develops, the culture that emerges will be the most virulent, or the most contagious. In other words, “the Culture” will simply be that which is best at reproducing itself, by appealing to the sensibilities and tastes of humanoid life-forms.
This is in fact why Horza, the protagonist of Consider Phlebas, dislikes the Culture. The book is set during the Idiran-Culture war, and is unusual among the Culture novels in that its protagonist is fighting on the side of the Idirans, and therefore provides an outsider’s perspective on the Culture. The Idirans are presented as the archetype of an old-fashioned functional culture – their political structure is that of a religiously integrated, hierarchical, authoritarian empire.
The war between the Idirans and the Culture is peculiarly asymmetrical, since the Culture is not an empire, or even a “polity” in any traditional sense of the term, it is simply a culture. It has no capital city, or even any “territory” in the conventional sense. (“During the war’s first phase, the Culture spent most of its time falling back from the rapidly expanding Idiran sphere, completing its war-production change-over and building up its fleet of warships… The Culture was able to use almost the entire galaxy to hide in. Its whole existence was mobile in essence; even Orbitals could be shifted, or simply abandoned, populations moved. The Idirans were religiously committed to taking and holding all they could; to maintaining frontiers, to securing planets and moons; above all, to keeping Idir safe, at any price.”7)
Horza is not an Idiran, but rather one of the last surviving members of a doppelganger species. The question throughout the novel – and the question put to him, rather forcefully, by the Culture agent Perosteck Balveda – is why he is fighting on the Idiran side, given that they are, rather self-evidently, religious fanatics, with an exclusive and zealous conviction in the superiority of their own species. (“It was clear to [the Idirans] from the start that their jihad to ‘calm, integrate and instruct’ these other species and bring them under the direct eye of their God had to continue and expand, or be meaningless.”8) The Culture, by contrast, is all about peaceful coexistence, tolerance and equality. So why would a member of an otherwise uninvolved third species choose the Idiran side?
The difference, for Horza, is that the Idirans, for all their flaws, have a certain depth, or seriousness, that is conspicuously lacking in the Culture. Their actions have meaning. To put it in philosophical terms, their lives are structured by what Charles Taylor refers to as “strong evaluation.”9 (Indeed, the inability of the Culture to take the war that it is fighting seriously serves as one of the most consistent sources of entertainment in all the Culture novels, as reflected in ship names, which are generally tongue-in-cheek such as: What are the Civilian Applications? or the Thug-class Value Judgement, the Torturer-class Xenophobe, the Abominator-class Falling Outside the Normal Moral Constraints, etc.)
Consider Weber’s famous diagnosis of modernity, as producing “specialists without spirit, sensualists without heart.” In the Culture, the role of the specialist has been taken over by the AIs, leaving for humanity nothing but the role of “sensualists without heart.”10 Thus the chief attraction of the Culture is the promise of non-stop partying and unlimited sex and drugs. (Genetic and surgical modification provide Culture members with the ability to make almost unlimited changes to their bodies, which typically include enhanced genitalia that allow them to experience intense, extended, and repeated orgasms, as well as the installation of specialized glands that produce a range of psychoactive chemicals, to dull pain, to produce euphoria, to remain awake, or to produce almost any other feeling that might seem desirable.)
One can see then why Horza might dislike the Culture. On the surface, his complaint is that they surrendered their humanity to machines. But what he really wants is a culture that can serve as a source of deeper meaning, which is the one thing that the Culture conspicuously fails to provide – on the contrary, it turns everything into a joke. The Culture may be irresistible, but for essentially stupid reasons. (“Horza tried not to appear as scornful as he felt. Here we go again, he thought. He tried to count the number of times he’d had to listen to people – usually from third- or low fourth-level societies, usually fairly human-basic, and more often than not male – talking in hushed, enviously admiring tones about how It’s More Fun in the Culture… I suppose we’ll hear about those wonderful drug glands next, Horza thought.”11)
It is precisely because of this decadence, as well as lack of seriousness, that the Idirans themselves assumed that their victory over the Culture was a foregone conclusion. When one compares the soft decadence of the Culture to the harsh militarism of the Idirans, it just seemed obvious that the Culture would not fight, but would quickly fold. This was, however, a miscalculation. In fact, the Culture would never give up.12 Understanding why goes to the heart of what makes the Culture what it is – the ultimate meme complex (or “memeplex”). It has to do with the special role that Contact plays in the Culture.
The idea of Contact also involves a brilliant extrapolation, on Banks’s part, from existing trends in liberal societies. The easiest way to explain Contact is to say that it operates on exactly the opposite principle of the Star Trek Federation’s “Prime Directive.” The latter prohibits any interference in the affairs of “pre-Warp” civilizations, which is to say, technologically underdeveloped worlds. The Culture, by contrast, is governed by the opposite principle; it tries to interfere as widely and fulsomely as possible. The primary function of its Contact branch is to subtly (or not-so subtly) shape the development of all civilizations, in order to ensure that the “good guys” win.
This is, of course, difficult to do without sometimes compromising the Culture’s own values, which is why Contact has a subsection, known as Special Circumstances, whose job is to break any eggs required to make the proverbial omelette. (The idea, of course, is that this is all done in a way that does not set any precedents, hence the “special circumstances.”) SC agents are the closest that one can find to “heroes” in the majority of Culture novels. But there is always a certain ambiguity about their role.
Contact’s mission is one that most readers find intuitively satisfactory. If there is a contest occurring, on some primitive world, between a fascist dictatorship and a freedom-loving democracy, does it not seem right that a technologically advanced alien race should do what it can to ensure that the freedom-loving democrats win? People are often asked, as an exercise in armchair philosophy, whether one should strangle baby Hitler in his crib, if one had the ability to travel back in time. And yet the Culture has the power to do the equivalent, turning this hypothetical choice into a real one. The idea that one should just sit back and do nothing, as the Federation’s Prime Directive suggests, is morally counterintuitive to say the least.
But what does it mean to say that Contact arranges things so that the “good guys” win? It means that it interferes on the side that shares the same values as the Culture. There is more at stake here than just individual freedom. For instance, with the development of technology, every society eventually has to decide how to recognize machine intelligence, and to decide whether AIs should be granted full legal and moral personhood. The Culture, naturally, has a view on this question, but that’s because the Culture is run by a benevolent technocracy of intelligent machines. Thus Contact and Special Circumstances will interfere, in order to prevent what they call “carbon fascists” (i.e. those who claim that “only human subjective experience has any intrinsic value”13) from emerging as the dominant political faction on any world.
There are two ways of framing this intervention. From the “insider” perspective, Contact is ensuring the truth and justice prevail (or that the “good guys” win). But from an “outsider” perspective, what the Culture is doing is reproducing itself. It is taking every society that it encounters and changing it, in order to turn it into another copy of the Culture.14 Furthermore, it is not just doing this as a casual pastime. Contact, in its own way, embodies the “prime directive” of the Culture. It is the heart and soul of the Culture, and for many of its inhabitants, its raison d’être, its only source of meaning. But it is also the central mechanism through which the Culture spreads. This is what gives the Culture its virulence – at a fundamental level, it exists only to reproduce itself. It has no other purpose.

The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines they had (at however great a remove) brought into being: the urge not to feel useless. The Culture’s sole justification for the relatively unworried, hedonistic life its population enjoyed was its good works; the secular evangelism of the Contact Section, not simply finding, cataloguing, investigating and analysing other, less advanced civilisations but – where the circumstances appeared to Contact to justify so doing – actually interfering (overtly or covertly) in the historical process of those other cultures.15

This is, I think, where Banks draws upon his most sociologically astute observation, again extrapolating from contemporary cultural trends. There are a variety of developments that are associated with modernity. One of them involves a move away from ascribed toward achieved sources of identity. The idea is rather simple: in traditional societies, people were defined largely by the circumstances that they were born into, or their ascribed characteristics – who your family was, what “station” in life you were born to, what gender you were, etc. There were a strict set of roles that prescribed how each person in each set of circumstances was to act, and life consisted largely of acting out the prescribed role. A modern society, by contrast, favours “choice” over “circumstances,” and indeed, considers it the height of injustice that people should be constrained or limited by their circumstances. Thus there is a move toward achieved sources of identity – what school you went to, what career you have chosen, who you decided to marry, and the lifestyle you adopt. “Getting to know someone,” in our society, involves asking them about the choices they have made in life, not the circumstances they were born into.
There are, of course, advantages and disadvantages to both arrangements. The advantages of choice, for people living in an achievement-oriented society, are too obvious to be worth enumerating. But there are disadvantages. Under the old system of ascribed statuses, people did not suffer from “identity crises,” and they did not need to spend the better part of their 20’s “finding themselves.” When everything is chosen, however, then the basis upon which one can make a choice becomes eroded. There are no more fixed points, from which different options can be evaluated. This generates the crisis of meaning that Taylor associates with the decline of strong evaluation.16
Human beings have spent much of their lives lamenting “the curse of Adam,” and yet work provides most people with their primary sense of meaning and achievement in life. So what happens when work disappears, turning everything into a hobby? A hobby is fun. Many people spend a great deal of time trying to escape work, so they can spend more time on their hobbies. But while they may be fun, hobbies are also at some level always frivolous. They cannot give meaning to a life, precisely because they are optional. You could just stop doing it, and nothing would change, it would make no difference, which is to say, it wouldn’t matter.
Now consider the choices that people have in the Culture. You can be male or female, or anything in between (indeed, many Culture citizens alternate, and it’s considered slightly outré to be strongly gender-identified). You can live as long as you like. You can acquire any appearance, or any set of skills. You can alter your physiology or brain chemistry at will, learn anything you like.
Given all these options, how do you choose? More fundamentally, who are you? What is it that creates your identity, or that makes you distinctive? If we reflect upon our own lives, the significant choices we have made were all in important ways informed by the constraints we are subject to, the hand that we were dealt: our natural talents, our gender, the country that we were born in. Once the constraints are gone, what basis is there for choosing one path over another?
This is the problem that existentialist writers, like Albert Camus, grappled with. The paradox of freedom is that it deprives choice of all meaningfulness. The answer that Camus recommended was absurdism – simply embracing the paradox. Few have followed him on this path. Sociologically, there are generally two ways in which citizens of modern societies resolve the crisis of meaning. The first is by choosing to embrace a traditional identity – call this “neotraditionalism” – celebrating the supposed authenticity of an ascriptive category. Most religious fundamentalism has this structure, but it also takes more benign forms, such as the suburban American who rediscovers his Celtic heritage, names his child Cahal or Aidan, and takes up residence at the local Irish pub. The other option is moral affirmation of freedom itself, as the sole meaningful value. This is often accompanied by a proselytizing desire to bring freedom to others.17
Because of this, there is a very powerful tendency within liberal societies for the development of precisely the type of “secular evangelism” that Banks described. It acquires a peculiar urgency, because it serves to resolve a powerful tension, indeed to resolve an identity crisis, within modern cultures. It often becomes strident, in part due to a lingering suspicion that it is not strong enough to support the weight that it is being forced to bear. Thus the Culture’s “prime directive,” as carried out by the Contact section, has a quality similar to that of the Idiran religion.18 This is why the war became so destructive – with 851.4 billion casualties, and over 91 million ships lost. Each side posed an existential threat to the other, not in the sense that it threatened physical annihilation, but because its victory would have undermined the belief that gave the other side its sense of meaningfulness or purpose in life.
This is what makes the Culture the ultimate memeplex, with the largest, deepest basin of attraction. It exists only to reproduce itself. It derives its entire sense of purpose, its raison d’être, from a set of activities that result in it seeking out and converting all societies to its own culture. Of course, this is not how people of the Culture themselves perceive it. As far as they’re concerned, they’re just “doing the right thing.” This self-deception is, of course, part of what makes the Culture so effective at reproducing itself.
From a certain perspective, the Culture is not all that different from Star Trek’s Borg. The difference is that Banks tricks the reader into, in effect, sympathizing with the Borg.19 Indeed, his sly suggestion is that we – those of us living in modern, liberal societies – are a part of the Borg. In Star Trek, the Borg are a vulgar caricature. “You will be assimilated, you will service the Borg” – this is probably not how the Borg see it. “We’re just here to help. Beside, how could you possibly not want to join?” – this is how the Culture sees itself. Yet from the outside, the Culture and the Borg have certain essential similarities.
Summing up: Banks’s conception of the Culture is driven by three central ideas. First, there is the thought that, in the future, basic problems of social organization will be given essentially technocratic solutions, and so the competition between cultures will be based upon their viral qualities, not their functional attributes. Second, there is postulation of Contact as essentially the reproduction mechanism of the Culture. And finally, there is the suggestion that the operations of Contact serve not just as an idle distraction, but in fact provides a solution to an existential crisis that is at the core of the Culture. This is what gives the Culture its ultraviral quality: its only reason for existence is to reproduce itself.
References
1 Karl Marx, The Poverty of Philosophy (Moscow: Foreign Languages Publishing House, 1955), p. 109.
2 Richard Dawkins, The Selfish Gene, 2nd edn (Oxford: Oxford University Press, 1989).
3 See Talcott Parsons, The Society System (New York: Free Press, 1951).
4 In The Player of Games, Banks develops a thought-experiment, the Empire of Azad, which represents an extreme form of functional integration between culture and social institutions. The empire is literally held together by a cultural practice of game-playing (the game of Azad). In this case, the Emperor’s defeat in the game by a Culture agent results in the collapse of the entire social structure.
5 Joseph Heath, “Liberalization, Modernization, Westernization,” Philosophy and Social Criticism, 20 (2004): 665-690.
6 Bernard Suits, The Grasshopper: Games, Life and Utopia (Toronto: University of Toronto Press, 1978). “So, while game playing need not be the sole occupation of Utopia, it is the essence, the ‘without which not’ of Utopia. What I envisage is a culture quite different from our own in terms of its basis. Whereas our own culture is based on various kinds of scarcity – economic, moral, scientific, erotic – the culture of Utopia will be based on plenitude. The notable institutions of Utopia, accordingly, will not be economic, moral, scientific, and erotic instruments – as they are today – but institutions which foster sport and other games,” p. 194.
7 Consider Phlebas, pp. 460-461.
8 Consider Phlebas, p. 455.
9 Charles Taylor, “What is Human Agency?” in Philosophical Papers, Vol. 1 (Cambridge: Cambridge University Press, 1985).
10 Zakalwe reflects, in Use of Weapons, “He didn’t think he had quite believed what he had heard about the Culture’s altered physiology until then. He hadn’t accepted that they had changed themselves so. He had not believed that they really had chosen to extend such moments of pleasure, let alone breed into themselves all the multifarious drug glands that could enhance almost any experience (not least sex). Yet – in a way – it made sense, he told himself. Their machines could do everything else much better than they could; no sense in breeding super-humans for strength or intelligence, when their drones and Minds were so much more matter- and energy-efficient at both. But pleasure… well, that was a different matter.” (p. 260).
11 Consider Phlebas, p. 64.
12 “[The Idirans] could not have envisaged that while they were understood almost too perfectly by their enemy, they had comprehensively misapprehended the forces of belief, need – even fear – and morale operating within the Culture,” Consider Phlebas, p. 456.
13 Use of Weapons, p. 101.
14 As Beychae puts it, in Use of Weapons, “Zakalwe, has it ever occurred to you that in all these things the Culture may not be as disinterested as you imagine, and it claims… They want other people to be like them, Cheraldenine. They don’t terraform, so they don’t want others to either. There are arguments for it as well, you know… The Culture believes profoundly in machine sentience, so it thinks everybody ought to, but I think it also believes that every civilization should be run by its machines. Fewer people want that.” p. 241.
15 Consider Phlebas, p. 451.
16 See also Andrew Potter, The Authenticity Hoax (Toronto: McClelland & Stewart, 2010), p. 263.
17 As Potter observes, in The Authenticity Hoax, “The suggestion that the endpoint of human development, the culmination of the ancient struggle for recognition, amounts to little more than the admixture of the Bill of Rights and Best Buy does not fill everyone’s heart with joy,” p. 239.
18 As Zakalwe puts it, in Use of Weapons, “Once upon a time, over the gravity well and far away, there was a magical land where they had no kings, no laws, no money and no property, but where everybody lived like a prince, was very well-behaved and lacked for nothing. And these people lived in peace, but they were bored, because paradise can get that way after a time, and so they started to carry out missions of good works; charitable visits upon the less well-off, you might say…” p. 29.
19 This is most obvious in The Player of Games.

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